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Like others have said, I really think it depends on the FC and the people within it. In the past, I've talked about leaving a RP guild with its members and then simply left-- neither party really needing to specify -why- I left, just that I did. We'd stay on good terms, still rp with each other, I just wouldn't share the guild tag anymore. Either way though, I do think it's always best to discuss it with at least the officers prior to departing or else you risk hard feelings.Â
In our FC, we do require an IC meeting prior to joining, but we don't really set it up at all like the character is being interviewed (unless that's what the applicant actually wants.) Otherwise, we just arrange to stumble onto each other and play around to see how they fit in. After a bit, we'll find a way to shift conversation to the Company and if the character has been a good fit and expresses interest IC, we'll go ahead and do the invite.
Either way, we function relatively loosely compared to some FCs, mostly because we're not a very elaborately structured group. We're mostly just a bunch of miscreant adventurers that figured out teaming up would allow them to take higher paying jobs. As a result, membership is pretty fluid, and people could easily come or go as they pleased. But there are definitely other groups that are far more formally structured where that might not work-- and so it's just best to go ahead and talk things out with folks first to see how they'd like to handle the departure.
In our FC, we do require an IC meeting prior to joining, but we don't really set it up at all like the character is being interviewed (unless that's what the applicant actually wants.) Otherwise, we just arrange to stumble onto each other and play around to see how they fit in. After a bit, we'll find a way to shift conversation to the Company and if the character has been a good fit and expresses interest IC, we'll go ahead and do the invite.
Either way, we function relatively loosely compared to some FCs, mostly because we're not a very elaborately structured group. We're mostly just a bunch of miscreant adventurers that figured out teaming up would allow them to take higher paying jobs. As a result, membership is pretty fluid, and people could easily come or go as they pleased. But there are definitely other groups that are far more formally structured where that might not work-- and so it's just best to go ahead and talk things out with folks first to see how they'd like to handle the departure.
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Always looking for new connections!