
I tend to go down a middle path with things. For example, if a character breaks a bone, it takes the bone being set with normal methods, before magical healing can begin to accelerate the healing process. And in most RP's I've been in, accelerating the process is all that magical healing does. Minor cuts and scrapes and stuff? Sure, instant healing. Deep and grievous wounds, those usually take time.Â
I've never done the 'instant' healing thing, and when it comes to being on the receiving end, I usually go with whatever the healer prefers. I've never been really keen on the whole 'instant healing of a deep and lasting wound', and I've always played it out that in these situations, the magical healing goes a long way toward helping, but never fixes things one hundred percent.Â
When Glioca got the scar on her face, for example, she used Conjury to heal her face, which prevented the scar from being worse than it could have been, and her eyesight wasn't hindered because thankfully she jerked back enough that the claw scraped her face and not her eye itself, otherwise she likely would have gone blind in that eye.Â
She has a few other scars, minor ones that I need to document at some point, but a lot of minor wounds heal because of the condition of her body. And I do mean minor ones. She never needs to worry about papercuts! When it comes to anyone else though, if it seems like a wound would naturally leave a scar, something that's deep, and may not heal well, or in the event like with Liviana where they couldn't afford healing due to finances and such, those scars linger. Some characters will have ritual scars that have nothing to do with injury, and those are left to worsen before being healed, or are 'seared' with magic to make them permanent.Â
I'm pretty carefree when it comes to magical healing though. I usually ask whoever I'm healing how they prefer to do things, and on the opposite side, will ask whoever is healing me which method they'd rather use. If it's a quick contact RP and I'm not likely to be in touch with that particular healer again, the wound will have lasting effects later in further RP, even if they'd have preferred an 'instant fix'. In the Grindstone, I'd probably go with an instant fix, but after the end of it all, oh dear lord would whatever character had participated be hurting. 'Fixing' a wound doesn't mean it won't leave lasting effects, after all. Â
Human/etc body be complicated, yo'.
I've never done the 'instant' healing thing, and when it comes to being on the receiving end, I usually go with whatever the healer prefers. I've never been really keen on the whole 'instant healing of a deep and lasting wound', and I've always played it out that in these situations, the magical healing goes a long way toward helping, but never fixes things one hundred percent.Â
When Glioca got the scar on her face, for example, she used Conjury to heal her face, which prevented the scar from being worse than it could have been, and her eyesight wasn't hindered because thankfully she jerked back enough that the claw scraped her face and not her eye itself, otherwise she likely would have gone blind in that eye.Â
She has a few other scars, minor ones that I need to document at some point, but a lot of minor wounds heal because of the condition of her body. And I do mean minor ones. She never needs to worry about papercuts! When it comes to anyone else though, if it seems like a wound would naturally leave a scar, something that's deep, and may not heal well, or in the event like with Liviana where they couldn't afford healing due to finances and such, those scars linger. Some characters will have ritual scars that have nothing to do with injury, and those are left to worsen before being healed, or are 'seared' with magic to make them permanent.Â
I'm pretty carefree when it comes to magical healing though. I usually ask whoever I'm healing how they prefer to do things, and on the opposite side, will ask whoever is healing me which method they'd rather use. If it's a quick contact RP and I'm not likely to be in touch with that particular healer again, the wound will have lasting effects later in further RP, even if they'd have preferred an 'instant fix'. In the Grindstone, I'd probably go with an instant fix, but after the end of it all, oh dear lord would whatever character had participated be hurting. 'Fixing' a wound doesn't mean it won't leave lasting effects, after all. Â
Human/etc body be complicated, yo'.
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