I don't get why it's not okay to not like someone's rp or think it's bad. As long as you're not harassing them or spewing hatred about them to everyone you meet, what's the issue?
Anyways, on topic.
There was a really well made character I used to play with who was completely blank to people he didn't know, to the point that my character actually nicknamed him "The Wall." Social niceties or entry conversations wouldn't work to push our characters into interacting, so I invented scenes that would force interaction.
Big things, and little things. One such little thing was that during a short interaction, I had a group of children run by. They went into an alley, and next thing you knew, there was the sound of kids laughing and a dog crying out in pain.
It drew both of our characters out into that alley, and into a point of conflict: the kids had killed the bitch's puppies, and both of our characters had very different ideas about what should happen next.
Some characters are shit with initial conversation -- but in my experience they respond to things happening around them. So, if conversation doesn't work, I try action. If I try action and nothing, then either the other player will try to make it work or I just let it go. Maybe our characters don't mesh, maybe our writing doesn't mesh, maybe we don't like how the other writes! No matter what, it's okay. Sometimes the rp don't work. You do what you can and move forward.
Anyways, on topic.
There was a really well made character I used to play with who was completely blank to people he didn't know, to the point that my character actually nicknamed him "The Wall." Social niceties or entry conversations wouldn't work to push our characters into interacting, so I invented scenes that would force interaction.
Big things, and little things. One such little thing was that during a short interaction, I had a group of children run by. They went into an alley, and next thing you knew, there was the sound of kids laughing and a dog crying out in pain.
It drew both of our characters out into that alley, and into a point of conflict: the kids had killed the bitch's puppies, and both of our characters had very different ideas about what should happen next.
Some characters are shit with initial conversation -- but in my experience they respond to things happening around them. So, if conversation doesn't work, I try action. If I try action and nothing, then either the other player will try to make it work or I just let it go. Maybe our characters don't mesh, maybe our writing doesn't mesh, maybe we don't like how the other writes! No matter what, it's okay. Sometimes the rp don't work. You do what you can and move forward.