
Admitting up front that I haven't read beyond the first couple posts.
My comment:Â
Unfortunately, film and television use swearing as go-to methods of trying to show you which character is the "ruffian bad-boy type". Nobody's surprised with Captain Fuckly McShitbitch beats somebody up, because we were all expecting it. We all gasp when the chaste-tongued Englishman surprises us by also clobbering some bad guys in the same fashion, because we thought he was a bigtime nerd since he doesn't run around yelling "Crap a cock ya cunts!" or whatever.
A lot of people also don't really care much to pay attention to NPC dialogue and try to ensure that their character uses a "voice" which feels fitting. A great example of this is metrics - for every player I've seen whose character says ilm, fulm, onze, etc, there's several others who are running around talking about inches and ounces. Is it expressing the same thing? Sure. Does it step on immersion a little? It does if you're one of the ones who cares. To the droves of roleplayers who are saying inches and ounces, it doesn't matter to them even a little bit.
I tend to figure that players who seem to avoid making an effort (notice I said effort, not perfection) to fit the "feel" of the setting are probably playing characters whose inner depth is as careless as what they're portraying on the surface. The player will probably be telling stories that are very much The Real World, and not really Eorzea. That doesn't mean they're a bad player necessarily, they could just be new and maybe they have a hard time separating their thoughts as a player from those of a character, and their perspective on reality from that of the character's.
My comment:Â
Unfortunately, film and television use swearing as go-to methods of trying to show you which character is the "ruffian bad-boy type". Nobody's surprised with Captain Fuckly McShitbitch beats somebody up, because we were all expecting it. We all gasp when the chaste-tongued Englishman surprises us by also clobbering some bad guys in the same fashion, because we thought he was a bigtime nerd since he doesn't run around yelling "Crap a cock ya cunts!" or whatever.
A lot of people also don't really care much to pay attention to NPC dialogue and try to ensure that their character uses a "voice" which feels fitting. A great example of this is metrics - for every player I've seen whose character says ilm, fulm, onze, etc, there's several others who are running around talking about inches and ounces. Is it expressing the same thing? Sure. Does it step on immersion a little? It does if you're one of the ones who cares. To the droves of roleplayers who are saying inches and ounces, it doesn't matter to them even a little bit.
I tend to figure that players who seem to avoid making an effort (notice I said effort, not perfection) to fit the "feel" of the setting are probably playing characters whose inner depth is as careless as what they're portraying on the surface. The player will probably be telling stories that are very much The Real World, and not really Eorzea. That doesn't mean they're a bad player necessarily, they could just be new and maybe they have a hard time separating their thoughts as a player from those of a character, and their perspective on reality from that of the character's.
Lydia Lightfoot ~ The Reliquarian's Guild «Relic» ~ Lavender Beds, Ward 12, #41
This player has a sense of humor. If the content of the post suggests otherwise, please err on the side of amusement and friendship, because that's almost certainly the intent. We're all on the same team: Team Roleplayer! Have a smile, have a chuckle, and have a slice of pie. Isn't pie great?
This player has a sense of humor. If the content of the post suggests otherwise, please err on the side of amusement and friendship, because that's almost certainly the intent. We're all on the same team: Team Roleplayer! Have a smile, have a chuckle, and have a slice of pie. Isn't pie great?