
I guess that's what happens to us fickle types. I've been on this forum for about three weeks and I've already created:
A'sili Abarskyf - Miqo'te/Male/Seeker/Gladiator/Limsa -Â Cancelled for being too complicated and lore-breaking
Abodo Po - Lalafell/Male/Dunesfolk/Black Mage/Ul'dah -Â Cancelled for god-moding
Uther Skystrider - Hyur/Male/Midlander/Dragoon/Ishgard
Granted, with Uther I think I found my niche, and should be satisfied with this character for a while. Instead of taking inspiration from things that were way off topic (Abodo Po was initially inspired by Jules Verne books), I used Kain Highwind from FFIV and the knighthood and chivalry feeling from the King Arthur legend. Both are things I've loved since I was a kid and it wasn't too hard for me to mold them and this game's lore into a character I'm happy with. It just took a while for me to get my head out of the clouds and bring it down to basics. I've adhered as strictly as I can to naming conventions and lore, and I've tried to keep the story simple so I don't have to focus on the past for every decision and my character can effectively have an interesting future with the RPC. I think it's important to remember that your character's adventures are awaiting them at launch, and shouldn't already be behind them by the time they get into the world.
Another thing I did to help kill the "talking your ear off" thing, is extend his deeds a few generations. Instead of having Uther Skystrider somehow be a 24 year old super badass who is already a legend and can do anything and has fought everything, I created his father Skald Skystrider, then his father Skadi Skystrider (going back to his great-great-grandfather but those other two generations are just background info), as well as some brothers and a sister. That effectively explains how Uther knows so much about fighting dragons despite his age, and it helps me not talk about it because no one cares what his family does. It also clears up his life for more adventures instead of ARR just being another notch on the belt.
A'sili Abarskyf - Miqo'te/Male/Seeker/Gladiator/Limsa -Â Cancelled for being too complicated and lore-breaking
Abodo Po - Lalafell/Male/Dunesfolk/Black Mage/Ul'dah -Â Cancelled for god-moding
Uther Skystrider - Hyur/Male/Midlander/Dragoon/Ishgard
Granted, with Uther I think I found my niche, and should be satisfied with this character for a while. Instead of taking inspiration from things that were way off topic (Abodo Po was initially inspired by Jules Verne books), I used Kain Highwind from FFIV and the knighthood and chivalry feeling from the King Arthur legend. Both are things I've loved since I was a kid and it wasn't too hard for me to mold them and this game's lore into a character I'm happy with. It just took a while for me to get my head out of the clouds and bring it down to basics. I've adhered as strictly as I can to naming conventions and lore, and I've tried to keep the story simple so I don't have to focus on the past for every decision and my character can effectively have an interesting future with the RPC. I think it's important to remember that your character's adventures are awaiting them at launch, and shouldn't already be behind them by the time they get into the world.
Another thing I did to help kill the "talking your ear off" thing, is extend his deeds a few generations. Instead of having Uther Skystrider somehow be a 24 year old super badass who is already a legend and can do anything and has fought everything, I created his father Skald Skystrider, then his father Skadi Skystrider (going back to his great-great-grandfather but those other two generations are just background info), as well as some brothers and a sister. That effectively explains how Uther knows so much about fighting dragons despite his age, and it helps me not talk about it because no one cares what his family does. It also clears up his life for more adventures instead of ARR just being another notch on the belt.