I am usually all for accepting the mortality of my characters, but for my main (Nailah) I have the reservation on her that she isn't kill-able without it being entirely planned out, because of her role in my FC. My alts are fair game though, and they will die if they genuinely can not get out of the trouble they have landed themselves in. E.G if someone stabs them a lot and leaves them to bleed out in a place where no one goes, they're unlikely to make it. I do prefer it not to be meaningless though, I think just randomly killing characters kind of takes away from the aspect of death in rp. In past games, I've always killed my mains when I left the game - through plots and other means, because I like to have proper closure to them. I've yet to kill off any of my characters here in FF entirely, but it might happen in the future, who knows.Â
Injuries is a different story though, and all of my characters have scars and discomforts from the injuries they've sustained through not just story but also RP encounters. I prefer to have some leniency with scars in terms of where they end up, within the bounds of what I feel is realistic. In most cases I've started off my characters as a blank slate with no or minimal scars, in favor of letting their conflicts and encounters scar them.
Injuries is a different story though, and all of my characters have scars and discomforts from the injuries they've sustained through not just story but also RP encounters. I prefer to have some leniency with scars in terms of where they end up, within the bounds of what I feel is realistic. In most cases I've started off my characters as a blank slate with no or minimal scars, in favor of letting their conflicts and encounters scar them.