Coming from a server where it was world pvp with the ability to permakill characters I'd say all my characters are open for death during events. Admittedly on said server creating a new character and getting into some new roleplay didn't involve a tenth of what it does on FFXIV. It also was really effective at community led quality control.
In all honesty I doubt I'd let players take their life unless they were a very close contact who I've spent a considerable period of time roleplaying with. Its more likely my characters would either die through a serious of unfortunate events (cue) during a plotline or simply be killed off if it made sense during an event they were either incapable of continuing, or faced odds they have no hope of escaping from.
Ultimately if I trust the player enough I doubt I'd have much complaint, having a character killed just for shock value or because XYZ character is a badass would get a big fat no.jpg from my corner. Rerolling on FF takes a fair amount of investment to justify without good reason, something I'm willing to do provided the circumstances are proper.
In all honesty I doubt I'd let players take their life unless they were a very close contact who I've spent a considerable period of time roleplaying with. Its more likely my characters would either die through a serious of unfortunate events (cue) during a plotline or simply be killed off if it made sense during an event they were either incapable of continuing, or faced odds they have no hope of escaping from.
Ultimately if I trust the player enough I doubt I'd have much complaint, having a character killed just for shock value or because XYZ character is a badass would get a big fat no.jpg from my corner. Rerolling on FF takes a fair amount of investment to justify without good reason, something I'm willing to do provided the circumstances are proper.