(01-09-2016, 07:01 AM)Caspar Wrote: I think that there is confusion over the distinction between frustration over lack of communication and bleed.
To clarify about my own post, there was no confusion, it was in response to seeing posts here outright stating that folks didn't want characters who are close to their own being killed off because it was "forcing" their character to mourn and because of the effects it would have on their own character. I think that's kinda silly. If you let your character get that close to another, then you should know you're setting your character up for the potential risks of heartache and loss.
It's okay to say "I don't want ____ to happen to my character," (though that's still a little iffy for more "hardcore" role-players, so I can understand why they might still call it "bleed") but if that's the case, the burden rests on that player to take measures to avoid it happening to their character, not to expect everyone they RP with to curb their RP to fulfill their wishes. In this case, if someone, for example, does not want their character to mourn the loss of a lover, they should make sure their character doesn't pair up with a character whose player is open to character death.
As much as I jokingly threaten to kill Val if he ever kills off his character, it's because I would be sad to lose the dynamic of Val and Faye that I enjoy RPing. I don't care that Faye would be sad. Characters being sad sometimes is a part of RP. I knew the dangers of my character becoming so heavily invested in another, so I'm ready to roll with the consequences (just as when Faye's adoptive brother was killed off by his player and she mourned him for weeks). If someone writes themselves into a corner where their character cannot function if something happens to another, no one is to blame but themselves. Rather than give the other person grief for killing his/her character, they should try to find a good way to retcon if they're not happy with the RP.