Momo ily but I'm afraid I have no idea what you're saying. ;_; Everything is vague and rambling around any clear point and honestly tl;dr. But to chime in on the few things I can understand that stood out to me, nowadays I'm one of the people who "doesn't do anything but RP" so I'm gonna have to say I disagree there. People who don't engage in PvE, PvP, crafting, or gathering are doing nothing that actually damages the game, other players, or the server's community. The only argument that could be made is that they are taking up space on an already full server that others are trying to join, but even then, they paid for their account and they're paying for their sub, and they're interacting with the RP community on what's largely become the "RP server," so I think they deserve to take up that space. Aside from that, the worst it does is stop someone from contributing company credits to their FC, which is a matter for FC's to sort out on an individual basis.
It's just not really fair to tell someone that they're playing wrong or that they need to stop playing when they're doing something that 100% doesn't affect others. I know people who are not necessarily good at the game itself due to disability or illness, or even just age (knew a 63-year-old grandmother who had a lot of trouble with PvE and was constantly frustrated with the game). I know a lot of people who like the game, but find it boring currently, but they still want to remain involved and in touch with their FFXIV friends, so they just RP instead. And I can't blame them for that; the combat in this game is not thrilling, and most of the endgame trials and dungeons are too similar or otherwise dull, and the gear grind for max ilvl is painful with little payoff.
In my own scenario, I have a laptop that can barely run the game and I struggle in a lot of endgame content due to my PC issues. Plus, on top of that, I'm busy. Not necessarily busy IRL (though I do lose a lot of time there), but busy in the game. I have an FC to run, linkshells to run or help out with, RP events to host or attend, I have people frequently messaging me to chat or RP. Basically, I do my best to be one of those people you describe who try to make this feel like community, but I can't do it all. I've chosen socializing and role-play over actually playing the game itself because not only is what it is actually probably better for the community, but because it's what I enjoy.
No one can put their all into helping other people, being invested in the RP characters of other people, hosting RP events, and still find the energy and enjoyment to make their own role-play creative and engaging while also maintaining significant and steady playtime in the game itself (unless maybe they have no RL obligations). The things you're wanting are kind of at odds with each other.
As for the RPC, it hasn't changed. Not since 2.0, at least. I'm sure it has since 1.0, but I haven't been around that long and neither have probably the majority of the people here. The site has been tweaked, rules have been changed, the roster of mods and members have both changed, but the content and community here is the same. It only "changes" when someone becomes aware of the problems. For some people it takes more time because they want to see the best in things, for some people they can turn a blind eye to the problems until the problems begin affecting them or their friends, but the bottom line is the problems were always actually there. The RPC doesn't change, our understanding of it does. And that's not me ragging on the RPC. Every RP hub has problems, especially one on this scale. It's inevitable. I gotta agree with Virella that this is just dramatizing things.
It's just not really fair to tell someone that they're playing wrong or that they need to stop playing when they're doing something that 100% doesn't affect others. I know people who are not necessarily good at the game itself due to disability or illness, or even just age (knew a 63-year-old grandmother who had a lot of trouble with PvE and was constantly frustrated with the game). I know a lot of people who like the game, but find it boring currently, but they still want to remain involved and in touch with their FFXIV friends, so they just RP instead. And I can't blame them for that; the combat in this game is not thrilling, and most of the endgame trials and dungeons are too similar or otherwise dull, and the gear grind for max ilvl is painful with little payoff.
In my own scenario, I have a laptop that can barely run the game and I struggle in a lot of endgame content due to my PC issues. Plus, on top of that, I'm busy. Not necessarily busy IRL (though I do lose a lot of time there), but busy in the game. I have an FC to run, linkshells to run or help out with, RP events to host or attend, I have people frequently messaging me to chat or RP. Basically, I do my best to be one of those people you describe who try to make this feel like community, but I can't do it all. I've chosen socializing and role-play over actually playing the game itself because not only is what it is actually probably better for the community, but because it's what I enjoy.
No one can put their all into helping other people, being invested in the RP characters of other people, hosting RP events, and still find the energy and enjoyment to make their own role-play creative and engaging while also maintaining significant and steady playtime in the game itself (unless maybe they have no RL obligations). The things you're wanting are kind of at odds with each other.
As for the RPC, it hasn't changed. Not since 2.0, at least. I'm sure it has since 1.0, but I haven't been around that long and neither have probably the majority of the people here. The site has been tweaked, rules have been changed, the roster of mods and members have both changed, but the content and community here is the same. It only "changes" when someone becomes aware of the problems. For some people it takes more time because they want to see the best in things, for some people they can turn a blind eye to the problems until the problems begin affecting them or their friends, but the bottom line is the problems were always actually there. The RPC doesn't change, our understanding of it does. And that's not me ragging on the RPC. Every RP hub has problems, especially one on this scale. It's inevitable. I gotta agree with Virella that this is just dramatizing things.