
Critique, huh?
Well, your painted stuff looks unfortunately smudged. It's like you used the blur tool all over it, and that's bad. It has neither the clean beauty of cel-shading nor the weight that any actual texture would lend it. It basically looks as insubstantial and ill-defined as (...what do they call fairy floss...) cotton candy.
That's not to say it's all bad. The overall shape of things looks fine, apart from the obscured facial features. You've also demonstrated a reasonable understanding of lighting. Could use more practice on that, but it's serviceable enough to be a low priority for a while.
The pencil sketch, on the other hand, is actually pretty good. His hair looks like hair, with discernible strands and everything, rather than an oversized cotton wool helmet. Yes, his hair is white, but that doesn't mean there should be no definition to it. Just look at the white-haired characters in the border pictures of this very site.
While that arm looks unfinished, particularly the line of the bicep, the forearm has some honestly well balanced foreshortening. The face is a touch crudely rendered, but that's just something practice will fix. The neck muscles and tendons are a mess, though.
That pencil texture? Lovely. The actual shading? Woefully incomplete. But you proved you can get that part right enough in the other pic, so it's nothing to worry about.
I know this isn't giving you any specific instructions, but I don't want to be here all day before I hit Post Reply. Just take a look at the issues I pointed out, and the things you did alright with for that matter, and try to figure out why. If you want more specifics, ask specific questions and I'll try.
Well, your painted stuff looks unfortunately smudged. It's like you used the blur tool all over it, and that's bad. It has neither the clean beauty of cel-shading nor the weight that any actual texture would lend it. It basically looks as insubstantial and ill-defined as (...what do they call fairy floss...) cotton candy.
That's not to say it's all bad. The overall shape of things looks fine, apart from the obscured facial features. You've also demonstrated a reasonable understanding of lighting. Could use more practice on that, but it's serviceable enough to be a low priority for a while.
The pencil sketch, on the other hand, is actually pretty good. His hair looks like hair, with discernible strands and everything, rather than an oversized cotton wool helmet. Yes, his hair is white, but that doesn't mean there should be no definition to it. Just look at the white-haired characters in the border pictures of this very site.

That pencil texture? Lovely. The actual shading? Woefully incomplete. But you proved you can get that part right enough in the other pic, so it's nothing to worry about.
I know this isn't giving you any specific instructions, but I don't want to be here all day before I hit Post Reply. Just take a look at the issues I pointed out, and the things you did alright with for that matter, and try to figure out why. If you want more specifics, ask specific questions and I'll try.
