I've played with the idea of death, because I like the idea of leaving a mark in another character's story like that. However, not all people like that, and I have attachment issues. xD
Aysun is such an old character now (since pre-launch of 1.0 seems like a lot for one character, to me). I feel like at some point it could just get silly with 'everything she's been through/seen.' I have to monitor things to extend her life as a viable character for roleplay. Make sure they still make sense. Make sure she doesn't get a scar from EVERY mission, or even participate in them all, because it just gets unrealistic at a point. This has slowed her down in the sense of adventuring and participation in plots, but it's worked for me thus far (and has given me an extra layer of IC frustration to deal with x3). She still has one very big issue in her own backstory to confront, but then she's pretty much tapped out in that regard. Then it's just dealing with the day to day things I find in RP. The plots of friends and such! She's a side character, luckily, and most of her experiences come from her role in other peoples' stories - which is what I enjoy most.
I think her death, if it is to happen in RP at any point, will be when I resign or am close to it. Done RPing her, period. It will have to be meaningful, to add something significant to someone's story. I'd want it to affect their character's life, so that she's remembered! If that moment doesn't present itself, she will be retired and be allowed to live out her happily ever after off-scene. I have a feeling it will be the latter, if only because I'm not sure my RP friends would WANT to RP the effects of her death on their characters.
Unrealistic, maybe. But I don't do alts well. I focus on one character generally and throw everything I have into them. Aysun especially is close to my heart because I RP'd her elsewhere (though they are two very different versions of her as a character), and I've used her name in instances where I didn't even RP. She is my main OC, and my pseudonym online. Even her look is something I want to keep, even playing without RPing, because it's just perfect for me to play. I would have a hard time letting go unexpectedly. It'll have to be on my terms when I'm ready to stop RPing her.
Because of this, I don't allow her in situations where there is the possibility of certain death by RNG. I don't send her into stupidly dangerous situations on a whim without preparations. She can and will get injured, badly, on occasion to remind her of mortality so she does not get reckless. I'm not going to God-mode out of death because I was stupid and got her into a situation with no way out.
Aysun is such an old character now (since pre-launch of 1.0 seems like a lot for one character, to me). I feel like at some point it could just get silly with 'everything she's been through/seen.' I have to monitor things to extend her life as a viable character for roleplay. Make sure they still make sense. Make sure she doesn't get a scar from EVERY mission, or even participate in them all, because it just gets unrealistic at a point. This has slowed her down in the sense of adventuring and participation in plots, but it's worked for me thus far (and has given me an extra layer of IC frustration to deal with x3). She still has one very big issue in her own backstory to confront, but then she's pretty much tapped out in that regard. Then it's just dealing with the day to day things I find in RP. The plots of friends and such! She's a side character, luckily, and most of her experiences come from her role in other peoples' stories - which is what I enjoy most.
I think her death, if it is to happen in RP at any point, will be when I resign or am close to it. Done RPing her, period. It will have to be meaningful, to add something significant to someone's story. I'd want it to affect their character's life, so that she's remembered! If that moment doesn't present itself, she will be retired and be allowed to live out her happily ever after off-scene. I have a feeling it will be the latter, if only because I'm not sure my RP friends would WANT to RP the effects of her death on their characters.
Unrealistic, maybe. But I don't do alts well. I focus on one character generally and throw everything I have into them. Aysun especially is close to my heart because I RP'd her elsewhere (though they are two very different versions of her as a character), and I've used her name in instances where I didn't even RP. She is my main OC, and my pseudonym online. Even her look is something I want to keep, even playing without RPing, because it's just perfect for me to play. I would have a hard time letting go unexpectedly. It'll have to be on my terms when I'm ready to stop RPing her.
Because of this, I don't allow her in situations where there is the possibility of certain death by RNG. I don't send her into stupidly dangerous situations on a whim without preparations. She can and will get injured, badly, on occasion to remind her of mortality so she does not get reckless. I'm not going to God-mode out of death because I was stupid and got her into a situation with no way out.