
I would say, even in life, jobs and skills are never really completely clear cut. Par example, I'm in research, (bioengineering.) I wear a lab coat for the biological half of my work, but when I get back to the device half, I don't really take it off. (Mostly because lazy.) - I have all the tools I need for both jobs in the pockets of my l lab coats, so even as I go between the different aspects, I am technically wearing 'gear' for my main job.Â
I argue that everyone, IC, has a 'main' job. The one that they do best, that they train the longest for, and naturally, the one that defines their character. Just because my character knows the abilities of some other jobs doesn't mean he's going to switch out most of his gear for a new set when he just wants to use a single skill.
Example here being, and forgive me if I get the mechanics wrong, if my lancer wants to cast some black magic, he doesn't necessarily have to use a staff to do so, perhaps he just plants his pointy stick into the ground and uses his other hand to cast. Or, he can have his channeling built into the lance. But no matter what magic he casts, he's still a lancer casting that magic and not suddenly a new mageling.
I argue that everyone, IC, has a 'main' job. The one that they do best, that they train the longest for, and naturally, the one that defines their character. Just because my character knows the abilities of some other jobs doesn't mean he's going to switch out most of his gear for a new set when he just wants to use a single skill.
Example here being, and forgive me if I get the mechanics wrong, if my lancer wants to cast some black magic, he doesn't necessarily have to use a staff to do so, perhaps he just plants his pointy stick into the ground and uses his other hand to cast. Or, he can have his channeling built into the lance. But no matter what magic he casts, he's still a lancer casting that magic and not suddenly a new mageling.
Finally gave in and made a tumblr... ... ... -.-;;