
(06-01-2013, 06:25 PM)Abodo Wrote:(06-01-2013, 06:11 PM)Ryanti Wrote: But at the same time.. months? Maybe. Years? No, lol.
I didn't mean you should literally be RPing that you're learning dragoon or monk or black mage for years. I meant the game's lore kind of implies that it takes years to master each job's art. My point is if you envision your character as something, they should at least have some loyalty to the job.
I'll use Uther as an example. Uther was born in Ishgard and is a third generation Dragoon. This explains why he's great at it the second I unlock the job. I'll dabble in other classes and jobs of course, but say I wanted to play Paladin as my main job and not play Dragoon anymore. The Dragoon job is so ingrained in Uther's character that I would have to create a story arc as to why he's becoming a Paladin, and I wouldn't RP him as a master of the trade for at least a few weeks or months. (Not years, because frankly who has time for that? It's a game.) This doesn't mean I'd play the job poorly on purpose or I would level it slowly. I just wouldn't RP that I'm a boss as a Paladin after one day of running around killing squirrels.
Sorry for the confusion.
That makes a lot more sense.
It's kind of why I'm using the practice of making Ryanti's starting age quite clear (17-18)... and then as he progresses in, learning this, learning that, becoming this/that, instead of numerically keeping track of his age, I'm going to make it more vague. (He's a young man, in his 20's, a growing man, etc.)
So I'm not really specifying how much time he's putting into becoming 'boss' at his class IC-wise to give me some leeway, and also not setting a bar for how long it would take either.
Different people have different philosophies about time passing IC. I intend, for a long time, in keeping Ryanti's age associated with him being a young man. Maybe I will change that much later on, but for now that's what I'm aiming at. There's enough years there for me to do what I want to.