I actually find PvP in this game to be quite a lot of fun. It has it's flaws, though, so I'm hoping this new mode will address them and have more lasting power than the PvP content that came before it. I'd be a lot more willing to sign up for PvP on a more frequent basis if not for the current queue times, GC restrictions and the age old predicament of losing constantly as Adders only to see them get a lucky winning streak the moment I switch to Flames or Maelstrom.
That they're making PvP more competitive with meaningful rewards and 'seasonal' ranks should help counter the risk of stagnation though.
That they're making PvP more competitive with meaningful rewards and 'seasonal' ranks should help counter the risk of stagnation though.