
I usually try to avoid rewriting a character or retconning them.
But when struggling with a character, I do find it helpful to reanalyse their goals, motivations, likes, dislikes, etc.
What makes the character tick? Do they have any particular reason for acting that way? What would it take for them to want to change? How have other people's interactions with that character shaped them? Is it good? Would the character see it as good?
Giving a character the equivalent of a lobotomy may have the desired effects, but at that point, would you consider them the same character? If you're having difficulty RPing the character, is it a sign that the character may be nearing retirement? (Remember, a character's "story" doesn't have to have a happy ending. Or an ending. Or death. They could just seemingly continue their days untold.)
But when struggling with a character, I do find it helpful to reanalyse their goals, motivations, likes, dislikes, etc.
What makes the character tick? Do they have any particular reason for acting that way? What would it take for them to want to change? How have other people's interactions with that character shaped them? Is it good? Would the character see it as good?
Giving a character the equivalent of a lobotomy may have the desired effects, but at that point, would you consider them the same character? If you're having difficulty RPing the character, is it a sign that the character may be nearing retirement? (Remember, a character's "story" doesn't have to have a happy ending. Or an ending. Or death. They could just seemingly continue their days untold.)