
I think the guys said it all, but I'll still add my two cents.
I personally juggle between two characters (sometimes more) with extremely different themes and personalities. And guess what! It helps.Â
There are times when your head is just so full of that one character, you need to refresh it, and then get back to work. My 'refreshing' process is playing someone who isn't them at all. Then, when I come back, I'm in with new interactions/ideas.
If the problem is really the way the character is built, then something must be done.Â
I've seen countless people kill off their chars or straight up CTRL+Z like you said, which is a shame. (especially to all those other players who were in contact with your character before -- it would be so interesting to have them interact with the 2.0 of your character! It would give great RP opportunities to these other people.)
People do change, and you don't have strip them from their essence to show it. Lucile in my case was meant to be an elusive, wandering bard running away from an abusive household. Problem is that as a consequence, it made her dishonest and paranoid to the point that my IC interactions became more and more limited, making her a fairly isolated character.Â
So I made sure she wouldn't have to run away anymore, and made her a more trusting, trustworthy, and honest character. But she's still on the road, she still likes to play, to sing, to do leves and drink until she passes out.
While major events are often excellent triggers, you can build it up more slowly. What you need to do is write down what you know about your character, and what makes him/her what he is. Once the list is there, take out the bad apples that you realize make your RP just boring, and replace them, put things you /want/ to RP with.
From that, decide the RP reasons that would make him/her change. It can be a series of small events, or one big thing, or both. That's the real literary exercise I can't help you with, as I don't know your character.
As for the rest, make sure these new things will enable interactivity. Remember that RP is collaborative writing! So what kind of material can you provide to others with these new elements?
Experiment, brother.
I personally juggle between two characters (sometimes more) with extremely different themes and personalities. And guess what! It helps.Â
There are times when your head is just so full of that one character, you need to refresh it, and then get back to work. My 'refreshing' process is playing someone who isn't them at all. Then, when I come back, I'm in with new interactions/ideas.
If the problem is really the way the character is built, then something must be done.Â
I've seen countless people kill off their chars or straight up CTRL+Z like you said, which is a shame. (especially to all those other players who were in contact with your character before -- it would be so interesting to have them interact with the 2.0 of your character! It would give great RP opportunities to these other people.)
People do change, and you don't have strip them from their essence to show it. Lucile in my case was meant to be an elusive, wandering bard running away from an abusive household. Problem is that as a consequence, it made her dishonest and paranoid to the point that my IC interactions became more and more limited, making her a fairly isolated character.Â
So I made sure she wouldn't have to run away anymore, and made her a more trusting, trustworthy, and honest character. But she's still on the road, she still likes to play, to sing, to do leves and drink until she passes out.
While major events are often excellent triggers, you can build it up more slowly. What you need to do is write down what you know about your character, and what makes him/her what he is. Once the list is there, take out the bad apples that you realize make your RP just boring, and replace them, put things you /want/ to RP with.
From that, decide the RP reasons that would make him/her change. It can be a series of small events, or one big thing, or both. That's the real literary exercise I can't help you with, as I don't know your character.
As for the rest, make sure these new things will enable interactivity. Remember that RP is collaborative writing! So what kind of material can you provide to others with these new elements?
Experiment, brother.
![[Image: untitled_2_by_meishali-da7j1m0.png]](http://orig15.deviantart.net/518e/f/2016/175/6/d/untitled_2_by_meishali-da7j1m0.png)