I have to echo what others have said in so far on the idea that Eorzea is filled with death left and right, though primarily it is death via sickness and monsters more so than another human being.Â
Killing a toad, killing a beastman even, would probably not hang heavy on the minds of a lot of people. Â
Now another human being? I see no reason as to why it'd be any less of an impact in comparison to real life. Even career soldiers grapple with PTSD and guilt of ending the life of another despite the fact that the enemy may be actively trying to kill them.Â
Now the thing is, people deal with it in different ways. Some dehumanize the enemy, become numb to it, some hide behind righteousness or the fact they had no choice.Â
Orrin is an Ishgardian Dragoon, not only is his enemy commonly non human but he comes from a place that extols the righteousness of combat. It is currently an exploration in his character for me thanks to Heavensward tossing things on their head.Â
He has killed a good deal of NPC characters as part of plot lines but he generally goes by what'd be considered an inquisitorial approach. An enemy is much more useful alive to give information than it is to slaughter them outright.Â
He does not fall into what I consider to be the stupid stupid moral posturing where he chainsaws through a mob of mooks and then spares the main bad guy because it is "wrong to kill" He may keep him alive because he may be more useful that way.
More over, he has his past demons as well. I just feel a lot of the exploration on the act of killing is a very much personal, character driven thing that is good to read in a novel where you can be alone with the character's thoughts. In a collaborative rp setting however, it may just sound like a call for attention that just bogs down the pace of an RP.
Killing a toad, killing a beastman even, would probably not hang heavy on the minds of a lot of people. Â
Now another human being? I see no reason as to why it'd be any less of an impact in comparison to real life. Even career soldiers grapple with PTSD and guilt of ending the life of another despite the fact that the enemy may be actively trying to kill them.Â
Now the thing is, people deal with it in different ways. Some dehumanize the enemy, become numb to it, some hide behind righteousness or the fact they had no choice.Â
Orrin is an Ishgardian Dragoon, not only is his enemy commonly non human but he comes from a place that extols the righteousness of combat. It is currently an exploration in his character for me thanks to Heavensward tossing things on their head.Â
He has killed a good deal of NPC characters as part of plot lines but he generally goes by what'd be considered an inquisitorial approach. An enemy is much more useful alive to give information than it is to slaughter them outright.Â
He does not fall into what I consider to be the stupid stupid moral posturing where he chainsaws through a mob of mooks and then spares the main bad guy because it is "wrong to kill" He may keep him alive because he may be more useful that way.
More over, he has his past demons as well. I just feel a lot of the exploration on the act of killing is a very much personal, character driven thing that is good to read in a novel where you can be alone with the character's thoughts. In a collaborative rp setting however, it may just sound like a call for attention that just bogs down the pace of an RP.
RPC wiki! Leave rumors! https://wiki.ffxiv-roleplayers.com/pages/Orrin_Halgren