(03-23-2016, 08:01 AM)T Wrote: Mmmmm, to me, this question only makes sense if you are playing an NPC type character.I think this is where the disconnect actually is. I don't think many people took issue with killing (in the sense they would pause or have a hard time making themselves) but that doesn't mean all the killing they have done and continue to do won't or hasn't affected them. They've more than likely been desensitized to everything that comes with the act of killing, somehow rationalizing what it is they did or do as not being done to a 'real' person. The thing is getting to this place changes someone, it would change how they talk, how they treat other people, maybe even how they views those closest to them.Â
I highly doubt the vikings, pirates, and medieval soldiers had much issue with killing another.
To me, an adventure type character would be very similar to those types and not much care about taking a life.
The issue that tends to irk me is you see characters who display a moral, compassionate side, then kill a dozen or so people and come back like what just happened was another day at the office. Killing changes people, so when I see 'good' characters murder people by the boatload then show no signs of remorse or even guilt it tends to feel disingenuous.