I think most people's opinion on this matter is pretty well known at this point. So let's go in at a different angle now.
To the minority that wants a non-legacy RP server: What exactly do you want from the RPC? Is it 'official recognition?' A subforum for events? What specifically do you want from us? We know you want a secondary server. We know you want us to listen to you, and we are. But what do you want us to do?
I have no problem setting up an 'official unofficial' poll. I think it's very safe to say that Balmung will win by a landslide though. However, the second place winner can be named the unofficial "non-legacy RP server" if that makes you happy. However, Square Enix can easily undo everything once they come to their final decision on how to handle the official Rp server.
I will state my opinion and prediction on this matter though. Even if you do get what you want, think for a moment why people are very much against the idea for the most part. What happens when/if the secondary RP server flops in activity once the population stabilizes several months after launch? There are going to be several RPers who are then stuck on a server where RP has become non-existent. Some will transfer/recreate a character on Balmung. But others will have made OOC friends by that point and will stay on the server, essentially giving up on RP. That means that the RP community loses more RPers than it already is going to post-stabilized population. So surely you can understand why people aren't very thrilled over all this? They're thinking about the long-term consequences, not the short-term ones. History moves in circles. This isn't the first time this has happened. Back at the start of the original game launch, a couple of RP shells broke away and tried to make a RP community on the Kachua server. It didn't make it. Not even close. There were also small pockets of RPers on Lindblum at first, and again, the RP community overall there became phased out entirely. Balmung remained the only server with public RP events, publicly known RP linkshells, and lots of constant RP and storylines. And we'll never know how many RPers were lost to the community forever because of a couple of people dragging their members to a different server.
Contrary to what anyone may believe, XIV is going to have a nice population. It will not have millions of players, especially not in an age where MMOs are so abundant. Out of the already niche population (defined by the subscription pay model and a previously failed version of the game), the RP population is going to be small. Dividing it is a scary thought for people. So hopefully you can understand this side of the argument and understand that some of us have seen this happen already and know what's going to happen again. One can't compare XIV to GW2 (or other MMOs), where the population is vastly different.
That said though, please tell us exactly what you want.
To the minority that wants a non-legacy RP server: What exactly do you want from the RPC? Is it 'official recognition?' A subforum for events? What specifically do you want from us? We know you want a secondary server. We know you want us to listen to you, and we are. But what do you want us to do?
I have no problem setting up an 'official unofficial' poll. I think it's very safe to say that Balmung will win by a landslide though. However, the second place winner can be named the unofficial "non-legacy RP server" if that makes you happy. However, Square Enix can easily undo everything once they come to their final decision on how to handle the official Rp server.
I will state my opinion and prediction on this matter though. Even if you do get what you want, think for a moment why people are very much against the idea for the most part. What happens when/if the secondary RP server flops in activity once the population stabilizes several months after launch? There are going to be several RPers who are then stuck on a server where RP has become non-existent. Some will transfer/recreate a character on Balmung. But others will have made OOC friends by that point and will stay on the server, essentially giving up on RP. That means that the RP community loses more RPers than it already is going to post-stabilized population. So surely you can understand why people aren't very thrilled over all this? They're thinking about the long-term consequences, not the short-term ones. History moves in circles. This isn't the first time this has happened. Back at the start of the original game launch, a couple of RP shells broke away and tried to make a RP community on the Kachua server. It didn't make it. Not even close. There were also small pockets of RPers on Lindblum at first, and again, the RP community overall there became phased out entirely. Balmung remained the only server with public RP events, publicly known RP linkshells, and lots of constant RP and storylines. And we'll never know how many RPers were lost to the community forever because of a couple of people dragging their members to a different server.
Contrary to what anyone may believe, XIV is going to have a nice population. It will not have millions of players, especially not in an age where MMOs are so abundant. Out of the already niche population (defined by the subscription pay model and a previously failed version of the game), the RP population is going to be small. Dividing it is a scary thought for people. So hopefully you can understand this side of the argument and understand that some of us have seen this happen already and know what's going to happen again. One can't compare XIV to GW2 (or other MMOs), where the population is vastly different.
That said though, please tell us exactly what you want.