
(04-01-2016, 09:42 PM)Caspar Wrote:
Should have to say a hint line before each exchange lol.Â
Though whether "DIE PIG" implies an attack or a deathblow is anyone's guess.
5 added some interesting changes in regards to choosing the same action. For instance, you clash weapons if you both Attack, and exchange hits if you both use deathblow. Guard you just stare awkwardly at each other...
I don't know how those mechanics would necessarily translate to this system, but perhaps a roll if you hit the same action.
There's been a few ideas spitballed, such as having 3 versions of attacks / 3 versions of defense and alternating which one you get (And doing attack/defense a la grindstone) - but again, complexity.
The original idea was going to be following a system of 1/1/2, where Attack/Fast Attack both dealt 1 damage and Heavy dealt 2, but we realised that lakced balanced. The idea of it might work if we are able to create a system that alternates turns and punishes someone trying to spam the heaviest-damaging attack (Thus creating an actual risk: reward scenario.)Â
At the same time, it needs to be kept simple enough to be accessible to everyone. This is why the Grindstone's and Mystic Runestone's systems really are ideal in many ways. No matter who you are, it's easy to understand that "I win because my numbers are bigger than yours."Â
(04-03-2016, 10:12 AM)Nefzen Wrote:(04-02-2016, 10:28 PM)Caex Vaeriar Wrote:(04-01-2016, 09:24 PM)Ilwe Wrote: Hello, just to say that Lifemend Stumps is actually in Central Shrouds
Thanks for the clarification. XD Sorry, I went overgeneral with it, and appreciate the correction. I'll update the original post. <3
Just an fyi for the future, folks like specifics with location so here ya go:
Lifemend Stump, Central Shroud (x27, y15)
Officially updated the OP with the notes, and gave credit to the both of you. Thanks for helping out o/