Between them my two characters have four classes and zero jobs, which puts me pretty squarely in the class category.
Klynzahr spent two years fighting in the coliseum, alternating between the traditional sword/shield and the great axe. Ultimately she preferred the classic gladiator style and used her sword in combat years after she had quit the ring.
She also has previous arcanist experience, despite never joining the guild. It is mentioned in the quest line that many arcanist act as surgeons at sea and I decided that Klynzahr had been taught to read by an arcanist aboard her vessel. Since loosing her sight she has began to focus more on the art. I consider Arcanist to be her current class, despite the fact that she will probably never work at Mealven's Gate.
Kuina is a conjuror first and foremost. However she received the bulk of her training in the garlean army, giving her a very different perspective from other conjurors. For all intents and purposes her variant of conjury is exactly the same as that taught in Stillglade Fane. The one slight exception is that she is able to access the elements of fire, ice, and lightening, which were part of the 1.0 skill set but are not technically conjury by the 2.0 standards.
This has lead to her second interest in Thaumaturgy and a great deal of self-study. Once again she is not a guild member, but conforms very closely to the in game class.
So in conclusion my characters are somewhere between class and "can't be labeled". They stick pretty firmly to the in game class system but remain mostly independent of the organized guilds.
Klynzahr spent two years fighting in the coliseum, alternating between the traditional sword/shield and the great axe. Ultimately she preferred the classic gladiator style and used her sword in combat years after she had quit the ring.
She also has previous arcanist experience, despite never joining the guild. It is mentioned in the quest line that many arcanist act as surgeons at sea and I decided that Klynzahr had been taught to read by an arcanist aboard her vessel. Since loosing her sight she has began to focus more on the art. I consider Arcanist to be her current class, despite the fact that she will probably never work at Mealven's Gate.
Kuina is a conjuror first and foremost. However she received the bulk of her training in the garlean army, giving her a very different perspective from other conjurors. For all intents and purposes her variant of conjury is exactly the same as that taught in Stillglade Fane. The one slight exception is that she is able to access the elements of fire, ice, and lightening, which were part of the 1.0 skill set but are not technically conjury by the 2.0 standards.
This has lead to her second interest in Thaumaturgy and a great deal of self-study. Once again she is not a guild member, but conforms very closely to the in game class.
So in conclusion my characters are somewhere between class and "can't be labeled". They stick pretty firmly to the in game class system but remain mostly independent of the organized guilds.