Ello!
Sorry I am late to the party. >.> And I'm also sorry to hear that it didn't work out, but I did want to give you some slight input before you finish hanging your hat.
This was the first concept that I had when I went into building Wayfarers almost a year ago, but, like you, I had similar results. We were suppose to be a home for the homeless with very few rules and an open mind to all players that came to us. They could come in, buy a room, do whatever they want with it and also find RP with other members who were living at the same house with the same issue of not having a place to belong. What I learned was that people need more than that, or at least they want more than that, and other elements have to come into play. Some people like adventuring, some like the bar scene, some like going out as a group or even just having a higher purpose. In the end, Wayfarers turned more into a family like company that have the freedom to evolve their own story with other people and even make their own events. Even when I started to run only bar nights alone our numbers started to roll in quickly. I'm not going to say it didn't have set backs and it still does. In hindsight, a solid rule system and punishment system is needed to keep things in order, even among friends. But it really comes down to find that one thing that draws people in.
So yea, the idea is great and there needs to be more of them, but you have to find your hook and realize that things might not go exactly how your prefer them. If you ever plan to try this again I'd be happy to help anyway I can. Just send a PM sometime. Anyway, take care, cheers, and have a good one. : )
Sorry I am late to the party. >.> And I'm also sorry to hear that it didn't work out, but I did want to give you some slight input before you finish hanging your hat.
This was the first concept that I had when I went into building Wayfarers almost a year ago, but, like you, I had similar results. We were suppose to be a home for the homeless with very few rules and an open mind to all players that came to us. They could come in, buy a room, do whatever they want with it and also find RP with other members who were living at the same house with the same issue of not having a place to belong. What I learned was that people need more than that, or at least they want more than that, and other elements have to come into play. Some people like adventuring, some like the bar scene, some like going out as a group or even just having a higher purpose. In the end, Wayfarers turned more into a family like company that have the freedom to evolve their own story with other people and even make their own events. Even when I started to run only bar nights alone our numbers started to roll in quickly. I'm not going to say it didn't have set backs and it still does. In hindsight, a solid rule system and punishment system is needed to keep things in order, even among friends. But it really comes down to find that one thing that draws people in.
So yea, the idea is great and there needs to be more of them, but you have to find your hook and realize that things might not go exactly how your prefer them. If you ever plan to try this again I'd be happy to help anyway I can. Just send a PM sometime. Anyway, take care, cheers, and have a good one. : )
" There's a skinny girl inside me crying to get out...But I can usually shut her up with cookies" - Rini