(05-15-2016, 02:32 PM)O Wrote: The simplest solution would be to just set the server to automatically spawn a new empty ward if all houses of any one size were already bought in all other wards. Low-pop servers would end up with a small number of wards, high pop servers would have a high number of wards.Â
I don't buy the excuse that this can't be done due to PS3, because a PS3 user is still only loading a given ward that they happen to personally be inside of at that time, so having a larger list of wards which exist shouldn't impact anything.
This solution would also gut the flipping market, because unless a person is really dead-set on getting a specific plot, there would always be at least one small, one medium, and one large available at all times. This solution also accommodates multiple houses per account, and even accommodates neighborhooding if players are so inclined (a cluster of friends could wait until a new ward spawns, and then all buy houses that are next to each other).Â
I also don't buy the excuse of it costing too much in server infrastructure/database/etc, because the higher pop servers are where all the income is coming from anyway, so... why are we per-capita getting less services than a smaller server?
Yes, this exactly. Too bad you'd get banned/warned if you posted that on the official forums. lol.