It has been my experience with this bunch so far, that we are also very much the "magical realism" crowd. While I can't speak for everyone, I don't think you'll find many sparkly vampires (or any vampires at all as they're not something you can really be in this game) or a Sephiroth clones. I think it's safe to say you're in good company here.
When I RP'd in FFXI, I found the RP linkshell I'd eventually join at a party they threw. Some of the people in my social/light RP linkshell were invited, and I tagged along with them. We hung out in Bastok, and I liked what I saw. Groups hold events like that all the time. Plus, RPers like to congregate in interesting places, so if it looks like a decent set piece, there will probably be some RPers showing up eventually.
As far as "evil vs. good", I try to keep within a "shades of gray" mentality. An assassin can be a good person if his victims are truly horrible, and a soul-scarred mercenary can have a heart of gold.
A common pitfall I see new RPers getting trapped in is the need to spout tons of personal exposition to the first passerby they meet. Yes, you've created an interesting backstory for your character. That's awesome! But think about how you actually react to strangers. If you're standing on a bus stop with someone, and they engage you in small talk are you going to tell them your life story? No, you're going to small talk back. This might lead to actual conversation, and if it's relevant then hey, you can throw in some personal information! I think very hard about how my character speaks, the type of idioms or slang they use, and how they respond to other people. I want it to sound as natural as possible, and unless I'm playing an absolute blabbermouth, my character isn't going to blab to a stranger about every little detail of their life.
When I RP'd in FFXI, I found the RP linkshell I'd eventually join at a party they threw. Some of the people in my social/light RP linkshell were invited, and I tagged along with them. We hung out in Bastok, and I liked what I saw. Groups hold events like that all the time. Plus, RPers like to congregate in interesting places, so if it looks like a decent set piece, there will probably be some RPers showing up eventually.
As far as "evil vs. good", I try to keep within a "shades of gray" mentality. An assassin can be a good person if his victims are truly horrible, and a soul-scarred mercenary can have a heart of gold.
A common pitfall I see new RPers getting trapped in is the need to spout tons of personal exposition to the first passerby they meet. Yes, you've created an interesting backstory for your character. That's awesome! But think about how you actually react to strangers. If you're standing on a bus stop with someone, and they engage you in small talk are you going to tell them your life story? No, you're going to small talk back. This might lead to actual conversation, and if it's relevant then hey, you can throw in some personal information! I think very hard about how my character speaks, the type of idioms or slang they use, and how they respond to other people. I want it to sound as natural as possible, and unless I'm playing an absolute blabbermouth, my character isn't going to blab to a stranger about every little detail of their life.
No Gods and Precious Few Heroes