I'm not even sure if "intermediate" is the term for what you need to do in first two phases. The circle AoE is a redux of the move from Halatali Hard Mode, the Cauterize is a redux of the same ability from Stone Vigil MSQ. Notably, Stone Vigil had you also dodging targeted AoE/leftover puddles during those phases.
The only difference here is that instead of taking damage for not dodging, you just die. It's discouraging to think that there are really that many people who just eat dungeon projectiles because they're non-lethal rather than learning to play the game. The hardest part of this encounter is, for my money, the High Jumps and Geirskogul lines followed by the Dragon Dive. It's a lot that happens very quickly and that ticking impact designation can panic people.
Still, I watched more than my share of people run into intersecting beams and die during that part, so...
dodge, dip, duck, dive and dodge.
The only difference here is that instead of taking damage for not dodging, you just die. It's discouraging to think that there are really that many people who just eat dungeon projectiles because they're non-lethal rather than learning to play the game. The hardest part of this encounter is, for my money, the High Jumps and Geirskogul lines followed by the Dragon Dive. It's a lot that happens very quickly and that ticking impact designation can panic people.
Still, I watched more than my share of people run into intersecting beams and die during that part, so...
dodge, dip, duck, dive and dodge.