(06-27-2016, 02:23 PM)Steel Wolf Wrote: A RDM would never work in this game right now, as the endgame is all about heal checks or DPS checks - neither of which would see a RDM as being useful. The Meta Demands Specialization, and RDM's are too middling to offer anything of worth at cap. All it would do is serve a few roleplayers' interest, and we know how this or any other MMO feels about that.
Any class that's a call back will be reworked as much as possible to fit into the trinity. As such, RDM as tank. You're welcome.
BLU can work as any of the three, but tank can work if you make their abilities just work on themselves and rework others in ways unseen before - player Bad Breath as an aggro grabber? Yes.
Other than the classes that have already been reused or reworked (E.G.: AST for TIM), anything's on the table as far as I'm concerned. SAM can be tank (heavy armor, Bladecatch, etc.) or DPS (Gil Toss, Sword Break from FFT, etc.)
The only one that I can think is completely off the table is Mime or any of the special classes from FFT (and even then, we got Machinist so that's not even as much a truism as I'd like to admit!) Mime is, simply put, too bland beyond it's mimic skill, and they won't let people have that. Even the Bravely series has rolled Mime into Freelancer these days.