(07-01-2016, 09:17 PM)foxfirestorm Wrote: ...only to make it to the borders and be confused for some type of Beast Men. This lead to him being knocked out, chained up, and maybe sold to some house in Ul'dah as an exotic man beast, who was used in underground gladiator tournaments.
The main thing that caught my eye is that your Xaela was mistaken for a beastman and taken to Ul'dah. While he may have been mistaken for a beastman in Eorzea (see Ishgard), he likely would've been killed long before he was brought to Ul'dah. All beastmen are outlawed in the sultanate and have been for nearly 15 years now. Ul'dah is all about importing exotic beasts, just not exotic beastmen. If they're Spoken, they don't want them. Hells, many of the native Dunesfolk are still upset that the city is no longer only inhabited by Lalafell.
The Mythril Eye: Materia Monger Wrote:It was approximately [fifteen] years ago that the last of the beastmen was driven out from Ul’dah. Faced with an impending imperial invasion, the Syndicate passed a policy to purge the sultanate of all beastmen, who found themselves unceremoniously banished by the bevy. Overnight, the sight of sylvan crystal merchants and goblin junk dealers alike up and vanished from the Sapphire Avenue Exchange. Despite the decree’s dubiousness, it was warmly welcomed by the majority of merchants, who regarded reduced rivalry with relish.
Inevitably, Ul’dahn merchants, too, came to know of this new player in the field. Unsurprisingly, there were those who felt fearful of Mutamix, convinced that the goblin would incite instability in a market governed by protectionist policies. Such is the acuteness of their aversion, they went so far as to petition the Immortal Flames for the expeditious eradication of all goblins roaming the region. Sultanate decree distinctly dictates that no goblins are to set foot on Ul’dahn soil. Naught, however, is stipulated of their presence outside her walls.
Thickset Tailor Wrote:However, one evening, as I was dining alone at a seaside table, I overheard another customer claim that this mushroom stew was a favorite dish amongst those filthy rat-like beasts, the Qiqirn! And while they are not considered one of the beast tribes, they are most definitely not one of...well...us. The last thing I need in my line of work is to be associated with one of those creatures. What would my customers think if they learned my tastes were no more refined than those of a gutter-dwelling rodent!?
Lalai Wrote:Dwell not on the fact that the Amalj'aa are the sworn enemies of Ul'dah.
More on the Gladiator angle, while slavery is outlawed in the Eorzean city-states Ul'dah does use prisoners in their gladiator matches. These prison fighters are called Noxius. A Noxius can attempt to buy their freedom if their match turns enough profit. So perhaps a different angle you could take with your character (if you wanted them to be a Coliseum gladiator) would be for them to be taken prisoner for a crime they did or didn't commit and then take the option to fight for their freedom, assuming they have skill at arms. This avoids the beastman inconsistency and slavery trope while still keeping the chained up exotic outcast vibe. Gladiators take stage names, so you could have your Au Ra play on the Ul'dahn prejudice against beastmen and have his stage name be The Beastman or something like that.
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(07-01-2016, 11:11 PM)LystAP Wrote: You don't actually mine it, and it would be difficult for Garlemeld to use slave labor around such a precious resource. They also don't really need to rely on slave labor because they have magitek, constructs don't need to be fed [also playing with the Empire's over-dependence on using technology; they're a people who make magitek claws load cannons just because].
Wanted to correct a couple things in this response. Garlemald does actually use conquered peoples as slave labor, as evidenced in Ala Mhigo. Though you are correct in that Garlemald is magitek-centric and have access to cranes and other equipment - these magitek devices are powered by ceruleum, which has become a more difficult item for the Empire to procure in bulk, hence why in the Keeper of the Lake dungeon, Garlean salvage crews are attempting to find ceruleum tanks left over from the Agrius. This shortage of ceruleum fuel for their warmachines was the reason the XIVth Legion launched their fleet towards Mor Dhona in 1562 and later established castrums fortifying their position in the mountains where ceruleum is mined.
Cid nan Garlond Wrote:Arthur is awake, and suffered me long enough to answer my questions. He is a good man, and a brave soul. He spoke of rapid fortifications being made in Ala Mhigo, and of Ala Mhigans being driven by lash and brand to make them. He painted a godless picture, and I fear the reality of it even worse. A spy must needs smother his own feelings─to deny all that defines him. He had to stand by and watch Ala Mhigans beaten and worked and starved to death. It is enough to drive any man mad...
Second is that ceruleum has to be mined first before it can be refined into something usable.
Mestonnaux Wrote:Ceruleum? Yes, I've heard of it. Some sort of oil, if I recall. Mined in the mountains north of Ul'dah. Brother Telent of the conjurers says no elementals reside in the stuff. They now think it is most likely produced from the remains of ancient life, long dead.
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For more lore on the above topics, be sure to check out the posts below! Hope this helps! ^^
-Gladiator Lore
-Garlean Lore
-Ceruleum Lore