(07-07-2016, 01:09 PM)Warren Castille Wrote: It also doesn't work on magic. It's important to remember that SE DOES want homogenization on their classes, for the sake of not excluding people based on the class they want to play. It's difficult stylistically for players, but it means that you'll always have a possible place in the game. They learned a very harsh lesson with 2.0 Warrior (and another one with 3.0 Warrior).Honestly if they made RDM tank, and IF they made Parrying their main damage mitigation mechanic, you'd see a trait that made your tank stance able to parry magic. Of this I am quite sure.
I'd rather they made a Parrying overhaul.