
Arzy Wrote:<rant>
Hmm ... the question is, what makes those elements cliche? Lots of people using it? The same can be said about jeans then, per se. As long as the RPer that's currently putting the element to use has some sense of logic and creates a realistic area, I see no problem in it. Of course, it's kinda avkward when 10 people at once are using that element (as long as it's not story required). The RPers that make these elements called "cliche" are usually meta-gamers or god-modders, a sensible RPer knows what element to use and when to use it.
I personally encountered few of those RPers that used one RP element far too often. For example, the demonic possession: The normally mediocre fighter turns into an invincible terminator because of a demonic possession and no-one can defeat him. It kinda lifted the feeling of unrealism and to yell: "I've defeated the Pandemonium Warden and I can't beat you, wtf?!" But that doesn't mean that another demonic possession cannot be RP'd epically, if done by a good RPer. I dunno, I just get the feeling that calling some elements cliche because bad RPers use it is generalising and pretty much saying: "Someone already did this or this is too old, don't do it".
</rant>
Time section: Ehh....No way I would ever wait several days to cross the mountains/borders/dimensions. Game time, first choice. Following the RP in RL-time can get eventually boring.
If 15 people in a shell are all getting demon possessed, it is getting cliche, in my opinion. What I would do once I felt it started getting cliche would RP that the person claiming to be possessed was actually a loon. I'd start responding with "He's off his meds again..." or something to that effect. If the possessed individual started RPing they were wielding some grandiose strength, my counter would be "Stares at <insert name> as they swing wildly in circles, appearing drunk". Your right to RP something does not necessitate I have to RP into your vision.