
Night Raven's Ship
Name: The Sultana’s Revenge
High Aspect - Legendary Ghost Ship
The last crew of the ship had the unfortunate honor of being the target of a Garlean biological weapon test. When the weapon hit the screams of the dying crew was said to make even the hardiest sailors skin crawl. No one daring to retrieve the ship to discover the fate of the crew and it was left adrift. Taverns would be filled with drunken sailors, spinning wild stories about the misfortune of seeing the ship had brought.
Crew Aspect: We’re Rascals and Scoundrels
Being a known pirate ship getting the more law abiding sailors tends to be a challenge. Which requires them to hire sailors that lean more towards the criminal side of life. But at least they know how to fight dirty.
Ship Aspect: A Hidden Treasure
Although she appears an aged and seemingly broken ship, beneath the dirt and grime the ship is still as solid as the day she was built. This unearthly sturdiness must have kept it afloat in its long years of empty wandering.
Ship Aspect: Aged Ship Design
Simpler ship design may not have the bells and whistles of older ships, but it makes repairs much simpler.
Ship Aspect: Run on a shoestring budget  The crew can count on the Night Ravens providing help in a crisis, however more than likely it will be the cheapest help available
Crew Skills
(Choose from: Athletics, Craft, Fight, Magic, Notice, Provoke, Sail, Shoot, Stealth, Will)
+2 Â -Shoot
+1 - Sail
+1 - Stealth
Size: Small (default)
Stunts
Additional stunts can only be gained by a player sacrificing a personal stunt.
Name: The Sultana’s Revenge
High Aspect - Legendary Ghost Ship
The last crew of the ship had the unfortunate honor of being the target of a Garlean biological weapon test. When the weapon hit the screams of the dying crew was said to make even the hardiest sailors skin crawl. No one daring to retrieve the ship to discover the fate of the crew and it was left adrift. Taverns would be filled with drunken sailors, spinning wild stories about the misfortune of seeing the ship had brought.
Crew Aspect: We’re Rascals and Scoundrels
Being a known pirate ship getting the more law abiding sailors tends to be a challenge. Which requires them to hire sailors that lean more towards the criminal side of life. But at least they know how to fight dirty.
Ship Aspect: A Hidden Treasure
Although she appears an aged and seemingly broken ship, beneath the dirt and grime the ship is still as solid as the day she was built. This unearthly sturdiness must have kept it afloat in its long years of empty wandering.
Ship Aspect: Aged Ship Design
Simpler ship design may not have the bells and whistles of older ships, but it makes repairs much simpler.
Ship Aspect: Run on a shoestring budget  The crew can count on the Night Ravens providing help in a crisis, however more than likely it will be the cheapest help available
Crew Skills
(Choose from: Athletics, Craft, Fight, Magic, Notice, Provoke, Sail, Shoot, Stealth, Will)
+2 Â -Shoot
+1 - Sail
+1 - Stealth
Size: Small (default)
Stunts
- - It be a bad omen- /Ghost Ship/ - Despite it's size, the tattered presence of the Sultana's Revenge on the Horizon is an omen of supernatural doom. So long as the ship can maintain /At Long Distance/ or another effect that obscures vision, it gains +2 to provoke.
- Â Â /Hot Shot/ - Whenever the Sultana's Revenge makes a critical success on a shoot attempt, she can inflict the status /Shipboard Fire/ without reducing her damage by one as normal- Stunt paid for by Nuin.
Additional stunts can only be gained by a player sacrificing a personal stunt.
Wikis       Â
S'imba Tia S'imba Fate-14 Sheet                Â
K'ovu Tia
Mateus character:Â Simb'a Sarabi
S'imba Tia S'imba Fate-14 Sheet                Â
K'ovu Tia
Mateus character:Â Simb'a Sarabi