Limsa ain't such a bad place to begin yer 'venturin' of ol' Eorzea.
Just ye be watchin' out fer them boatless troublemakers, the Twelve know we 'ave more than 'nough o' them, also be sure ta sharpen yer blade fer the blasted fishbacks makin' their homes on our fair coast.
Kidding aside, I don't see why you should let your story be limited by such a mechanic.
Your character could still be an axe-wielding "smack-you-in-the-head" fighter, who begins his/her journey in Gridania. Gameplay-wise you'll just have to wait till level 10 (to be able to switch class) or 15 (the story quests allow you to travel to other city-states at this point).
Just ye be watchin' out fer them boatless troublemakers, the Twelve know we 'ave more than 'nough o' them, also be sure ta sharpen yer blade fer the blasted fishbacks makin' their homes on our fair coast.
Kidding aside, I don't see why you should let your story be limited by such a mechanic.
Your character could still be an axe-wielding "smack-you-in-the-head" fighter, who begins his/her journey in Gridania. Gameplay-wise you'll just have to wait till level 10 (to be able to switch class) or 15 (the story quests allow you to travel to other city-states at this point).
There is perhaps no phenomenon which contains so much destructive feeling as moral indignation, which permits envy or to be acted out under the guise of virtue. - Erich Fromm