Yep, post feedback about it. Honestly, it doesn't bother me that much because it's not like all my time will be in instances. Also, there's an easy IC justification (in an instance, linkshell pearls get jammed, or maybe you don't want to talk into one and reveal your presence to your opponents).
Personally (as someone who writes software), Square's explanation of the problem is entirely sensible. When you enter an instance, you transfer to a completely different server -- where name collisions are a distinct possibility, especially with the Duty Finder being able to pull people into the instance server from other servers. As a basic problem case, how's the instance server supposed to know whether a tell is supposed to go to Gilgamesh's Cloud Strife or Balmung's Cloud Strife if you're in an instance and send a tell to that name?
Now, I can think of some ways to address this, but most of them rely on an independent chat server or at least a chat routing system. That's a lot of work to build and may not be possible with the game's server structure. Of course, the only way Square will devote resources to that is if you post feedback in the beta forums.
Personally (as someone who writes software), Square's explanation of the problem is entirely sensible. When you enter an instance, you transfer to a completely different server -- where name collisions are a distinct possibility, especially with the Duty Finder being able to pull people into the instance server from other servers. As a basic problem case, how's the instance server supposed to know whether a tell is supposed to go to Gilgamesh's Cloud Strife or Balmung's Cloud Strife if you're in an instance and send a tell to that name?
Now, I can think of some ways to address this, but most of them rely on an independent chat server or at least a chat routing system. That's a lot of work to build and may not be possible with the game's server structure. Of course, the only way Square will devote resources to that is if you post feedback in the beta forums.
The Freelance Wizard
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))