
Don't fix what ain't broken! Grindstone rules is something we used back on WoW (well, we did drop the initiative and it tended to be a gentleman's agreement, but the system was basically the same). I think it's a very good system and most people are familiar with it, so why change it up at this point. I'm all for innovation, but I genuinely think the Grindstone ruleset just works very well for Balmung.
With the Resistance I never had much issues. I point it out OOC and IC not to push it too far. You're there to spar/train. I didn't have people purposely trying to blow off limbs or anything so far. So mixing magic and melee never was an issue with the Resistance at this point.
What I personally find very helpful is that I got a few people helping me out OOC. While I do the pairing up, they keep track of a spreadsheet for me ect. Running it completely alone would be utter chaos, even if the Resistance events don't draw as many people as for example the Grindstone! And healers, oh god, find them. They are so rare to find, and you will need them in case things do happen IC.
If anything, poke Warren for advice. He helped me out a little while ago as well with stuff.
With the Resistance I never had much issues. I point it out OOC and IC not to push it too far. You're there to spar/train. I didn't have people purposely trying to blow off limbs or anything so far. So mixing magic and melee never was an issue with the Resistance at this point.
What I personally find very helpful is that I got a few people helping me out OOC. While I do the pairing up, they keep track of a spreadsheet for me ect. Running it completely alone would be utter chaos, even if the Resistance events don't draw as many people as for example the Grindstone! And healers, oh god, find them. They are so rare to find, and you will need them in case things do happen IC.
If anything, poke Warren for advice. He helped me out a little while ago as well with stuff.