
Well, I would take on the inept side of all henchmen and lackies. Never have the master in play, just always be on a mission or errand for them. There are numerous references you could use, probably a few tropes.
Some plots:
Some plots:
- Out shopping for some extra dark ingredients as a surprise banquette so that your Master may notice you
- Sent to spy on some other denizen (good for dungeon RP)
- Trying to purchase innocents in the markets of Ul'dah
- Organ dealing for your Master who is trying to build a Frankenstein thing
- Wanting to hire a group to steal something your Master wants
- Hire a clean up crew to clear out the dungeon that you Master wants to take over (now I have an image of an all Maid Dungeon crew)
- Selling off some dark items as your Master is running low on cash
- Maybe your Master has left and you are just going through the motions to keep up the illusion they are still active, because you know they will be back
Char:Â [Nebula Stardancer] Â FC: [East Eerie Trading Co]
Link Shells: [Hugs & Cakes] Â [Witches' Wyrd Web]