• Login
  • Register
Hello There, Guest!

Username:

Password:

Remember me

Lost PW Lost Password?

Advanced Search
  • Rules
  • Staff
  • Wiki
  • Free Companies
  • Linkshells
  • Calendar
  • Chat
  • Gallery
  • Donate
home Hydaelyn Role-Players → Community → Character Workshop v
« Previous 1 … 3 4 5 6 7 … 19 Next »
→

Long term injury to a character, any ideas?


RPC has moved! These pages have been kept for historical purposes

Please be sure to visit https://ffxiv-roleplayers.com/ directly for the new page.

Long term injury to a character, any ideas?
Threaded Mode | Linear Mode

Kilieitv
Kilieit
Find all posts by this user
Visit this user's website
The Godless Blessed
*****

Offline
Posts:786
Joined:Mar 2016
Character:Aghurlal Qar-aKimusun
Linkshell:RP Levelers; ROG of Limsa
Server:Balmung
Reputation: 219 Timezone:UTC
RE: Long term injury to a character, any ideas? |
#3
02-13-2017, 12:34 PM
!! this post is like 70% headcanon/"what makes sense to me", proceed with due caution !!

Minor 3.5 spoilers, but nothing that wasn't in the trailer/patch preview - here's a good thread on tumblr that covers some of the ins and outs of magical healing (the replies in the notes have some good stuff). Thread TL;DR: It shouldn't be a magical fix-all, and it's not in the lore, even if for convenience's sake RPers are sometimes best served by treating it this way (e.g.: in fighting tournaments).

Something else I'll contribute is that the lore book states in Basic Aetherology that older, sicker people have broadly "less" aether than younger, healthier people. I can only imagine this is either a result of, or results in, a reduced "flow" of aether around the body... and we know (from Hydaelyn, the very planet itself, failing to regenerate after the Calamity) that a slowed or disrupted flow of aether prevents healing. This seems to be the in-universe reason for why, like IRL, older people are slower (when magical healing is not involved) to recover from illness and injury than younger people.

I feel like you could incorporate this into the reason why a healing spell isn't insta-fixing your character's problems? His body won't absorb the aether, or the aether is pooling in the wrong places, etc etc - it's no reflection on the skill of the healer themself, his body just isn't cooperating. Maybe the healer could undertake a longer plot to try and "fix" the disrupted flow of aether in your character's body - but even then it's better than an insta-heal (because it's a longer plot), and there's still the chance of it failing.

Though honestly, I think any healer who gets upset OOC because you won't let them take over and end your plot insta-heal your injury is a bad healer. Failures should be treated like a gateway to greater challenges (therefore more RP), not like a personal slight against the character/player.

Post TL;DR: Magical healing shouldn't pose an obstacle to doing long-term injury plotlines.

[Image: tUzrT.png]

[ tumblr | twitter | wiki | art ]
Quote this message in a reply

« Next Oldest | Next Newest »

Messages In This Thread
Long term injury to a character, any ideas? - by Redrick - 02-13-2017, 04:11 AM
RE: Long term injury to a character, any ideas? - by Kazukata - 02-13-2017, 04:46 AM
RE: Long term injury to a character, any ideas? - by Kilieit - 02-13-2017, 12:34 PM
RE: Long term injury to a character, any ideas? - by Riggy - 02-13-2017, 03:16 PM

  • View a Printable Version
  • Send this Thread to a Friend
  • Subscribe to this thread


Users browsing this thread: 1 Guest(s)
Index | Return to Top | Lite (Archive) Mode | RSS Syndication | Current time: 05-10-2025, 08:53 PM


Final Fantasy XIV images/content © Square-Enix, forum content © RPC.
The RPC is not affiliated with Square-Enix or any of its subsidiaries.
Powered By MyBB, © 2002-2025 MyBB Group.
Designed by Adrian/Reksio, modified by Kylin@RPC