While powerleveling has been around since Ye old days of Ultima Online (not sure if Neverwinter ever had such a deal) and it was Illegal, it was considered ungamer like to even powerlevel and let someone else play the game for you while you do nothing and get a powerful player without skill or effort. Nowadays? People REALLY do not have the time with the amount of games coming out and life. Even the old generation of MMO players are slowly starting to realize how much time they waste just leveling alone for content no one plays anymore.
Even before Blizzard did their level booster in MOP, there were items introduced to help speed up leveling from level 1 to 80 called Heirlooms (They now go to level 100 and cost only ingame gold to purchase say for rings) that had certain slots that gave a boost to experience. Before the Guild 10% bonus, Helmet/Shoulders/Cape/Chest/Legs together is 45% experience increase. If you are lucky and get the rings (one from fishing derby and other from some WOD quest) that's an additional 10% together. All together with guild you can blaze through leveling at 65% experience increase! So the next natural step after Heirlooms was to add instant level boost for the price of a AAA game.
Don't want to spend a few hours 2-4 days? Drop $60 and beat the leveling gap!
But in Final Fantasy, there isn't really an option say for two specific items that quickly become obsolete not even halfway through leveling. The Recruit a friend feather is 25% experience...up to level 25. And the ring you get from doing the novice hall grants you 30% increase up to level 30...and by then you are probably already level 20 when you get it or bother to get it.
They help for leveling alts yes...but the bonus they offer should of been made longer lasting. Up to level 50 (60 for stormblood) would be WAY more helpful and provide an alternative to buying the supposed level boosts for those stripped of cash but still WANT to level with their short time schedules.Â
But again it's their game and they have to keep people playing somehow, so grinding it is!
Edit: I forgot to say...if we were to add all the levels of your character together. there are 10 that start at level 1 and three at 30.
If you want to be all classes, you would have to grind out over 690 levels in total! Sounds a lot, and while it is the first 25 or so levels are given to you... so...its more like 390 or so. Still a hefty amount to grind if you play other games
Even before Blizzard did their level booster in MOP, there were items introduced to help speed up leveling from level 1 to 80 called Heirlooms (They now go to level 100 and cost only ingame gold to purchase say for rings) that had certain slots that gave a boost to experience. Before the Guild 10% bonus, Helmet/Shoulders/Cape/Chest/Legs together is 45% experience increase. If you are lucky and get the rings (one from fishing derby and other from some WOD quest) that's an additional 10% together. All together with guild you can blaze through leveling at 65% experience increase! So the next natural step after Heirlooms was to add instant level boost for the price of a AAA game.
Don't want to spend a few hours 2-4 days? Drop $60 and beat the leveling gap!
But in Final Fantasy, there isn't really an option say for two specific items that quickly become obsolete not even halfway through leveling. The Recruit a friend feather is 25% experience...up to level 25. And the ring you get from doing the novice hall grants you 30% increase up to level 30...and by then you are probably already level 20 when you get it or bother to get it.
They help for leveling alts yes...but the bonus they offer should of been made longer lasting. Up to level 50 (60 for stormblood) would be WAY more helpful and provide an alternative to buying the supposed level boosts for those stripped of cash but still WANT to level with their short time schedules.Â
But again it's their game and they have to keep people playing somehow, so grinding it is!
Edit: I forgot to say...if we were to add all the levels of your character together. there are 10 that start at level 1 and three at 30.
If you want to be all classes, you would have to grind out over 690 levels in total! Sounds a lot, and while it is the first 25 or so levels are given to you... so...its more like 390 or so. Still a hefty amount to grind if you play other games