
I prefer to view HP as a sort of abstraction of your stamina, when you heal someone in battle, you give them a boost of energy and the ability to keep fighting, potentially closing up any life threatening wounds.
More serious wound treatment (say someone lost an arm or something) would require time and resources, and even then they might never be fully healed. If you don't choose to rely on healers, or none are available, then you would definitely have scars I think.
More serious wound treatment (say someone lost an arm or something) would require time and resources, and even then they might never be fully healed. If you don't choose to rely on healers, or none are available, then you would definitely have scars I think.