
(06-23-2013, 01:21 PM)Moonfire Wrote: I actually REALLY like this feature. It gives you a notification to tell you that they are in an instance. If it didn't then I could see it not being a good thing. It really isn't all that different from Deadly Boss mods in WoW.
Benefits:
 1) Helps you with immersion because you don't have distractions from your story.
2) Helps you to not be distracted in boss fights and battles.Â
3) You have less chance of missing a /tell. I can't tell you how many times I was so involved with a fight that I missed someone talking to me in other games.
Negatives:
1) You have to wait til your friend isn't busy to talk to them.
From what I've experienced on Beta thus far I never recieve those missed messages even after the place is complete. Also, when I was using DBM in WoW (I only played during BC/WoTLK) I still got those messages, it just sent a generic reply to whoever sent it saying I'm fighting so and so and hes at HP=%..
I get cutting down distractions, cool, but I've been the MT in WoW, Tera, SWTOR.. I never wiped the group or messed up majorly cause of the fact I was whispering a friend during it. I understand not all have the ability to multitask that well but still... I dont like the fact a purely multiplayer game is limiting any social aspects.
Maybe I'm also a bit confused from what I experienced so far. I know LS's still work, they also say FC do also. (Still kinda confused as to what those are exactly, other then custom made groups of friends chat box? Or is that simply all it is?)
But with what I've had happen so far I notice that when a person either..
A) Trolled, then left. We had to run outside the instance to even try to get help or to whisper friends to see if they wanted to come.Â
B) Shit out of luck until que from Duty Finder. (I know some games limit that also, Tera prevented inviting friends into those LFg groups as well)
I dunno.. it just bugs me. Am I the only one who experiences not ever getting the tells from a buddy after the instance? Or is it a bug as to me never getting em afterwards?
Worse comes to worse, I have my close friends link it to STEAM so I can use the STEAM overlay to message them if either of us have a question or to replace a person whose leaving after that 1 run. But still, the fact I can't send my friend a message asking about something no one else will reply to me about, untill their done with the whole run.. ugh.
(06-22-2013, 01:38 AM)Aysun Wrote: This is beta. You've got to remember, you are not just getting a free preview of the game. You are testing features. One of which is one that clearly upsets you. Provide feedback to SE on the beta forums, that's what they are for. We don't know if that is a permanent function or if it is just for stability at the moment, or if it will be changed come launch based on our feedback. Do your beta job, overreacting doesn't do any good.I know this isnt a free preview, Â I tested SWTOR and Tera from day 1.Â
Only reason I made this post was because of the fact a mod replied stating that it is "impossible" when games that had no where near the tech they have now decades ago managed it.
And I am.. with the amount of negativity coming from the forums on the aspect, I imagine they will implement it in some way or something to quell a lot of post.