(02-21-2017, 04:56 PM)Averlin Wrote: Hello everyone, I've been scrounging the lore forums and things for some time now. I'm fairly new to the game and trying to create my first character I have a particular idea I want to run with but I'm unsure of how to do it plausibly in the FFXIV universe as well as how I can implement it or if the plot device really isn't worth my time.Â
So my situation here is I'm wanting to play a knight from the Dragonsong war, laid off dragoon situation all that good noise. I want her to have sustained an injury along the later half of the war and been on the mend for the remainder of it. I was hoping I could plausibly give her an injury in an arm or a leg that at times causes her pain or even gives her a slight limp. She's stubborn and still fights because it's what she knows she is skilled at and the like but I want this to actually be an injury that has the capability of hindering her but still allowing her to do things? Perhaps it could be a constant pain of sorts that she requires frequent healing for or certain conditions that will allow the pain to subside for a time being but still hinders her combat skill (aka; limited jumping, sprinting).
I know aether/magic healing takes time no matter what, but essentially what are some things I can do to make it permanent/at least a hindrance for a while?
I guess my overall question is: Is this plausible, playable as a device to eventually give her an ultimatum down the line? Is there anything I can do to explain it better (nerve damage? Aether damage?) whatever that I can give to healers for a better idea of what they're dealing with.Â
I appreciate any and all feedback, thank you : D
As a preface, I only read the OP, so might repeat some stuff:
There are character's roaming Eorzea with missing limbs, and limps, so however you wish to play it off can work. Nerve damage is a good one, or you can go with the it just mended incorrectly. Nerve damage itself can't be fixed by Eorzean technology as it's not advance enough to have an electron microscpoe and such. The incorrect mending is easier to explain though to a healer, some of which will want to 'rebreak' said problem to properly mend but hey... That can lead to even more problems if not rebroken correctly.
As it's your character, it's ultimately up to you how to play it off, and if it can be healed or not. The longer you've had said injury, the less likely some healer will be able to magic up a cure for it as the injury, in itself, has healed even if incorrectly etc.
An important note: Don't make your character the injury. It's always important to not make the injury their sole focus, while maintaining the injury. Even people with injuries or disabilities have a personality and shouldn't be define by the injury themselves.
I could go on a healer rant and the 'poof, you're fixed' however there's enough threads on that and I hope this helped, even if only slightly. If you want a description on how I did X'sylvia's vocal injury, I'd be willing to mention it in private as it can not be healed by healers.