You most certainly can have a permanently injured character! Magical Healing in a roleplay setting is its own mixed bag, but in the world's lore there exists many many injuries beyond even a magical scope of healing practice. Missing limbs, arthritis, various diseases, nerve damage, infections, and all manner of injuries exist and are evidenced in this world's lore. Warmwine Sanatorium in La Noscea is a hospital that rehabilitates injured Maelstrom soldiers. It took Frondale's Phrontistery nearly five years to come up with a cure for the Creeping Death, a plague which wiped out a third of Gridania's Hyuran population, and many diseases across Eorzea are still untreated. As for a retired dragoon, I even have a lore tidbit about a dragoon in training who breaks both their legs learning to dragoon jump.
Long-term Injuries and Healing:
Even with magical healing, in lore, anything beyond a very recent or very minor injury requires time to heal and recover. Magical healing seems to close wounds and stabilize. Esuna and Leeches remove ailments and bad humours. And while healing magic makes NPCs feel better, dialogue from them says they are still on the road to recovery, even if healing spells helped quicken their recovery.
Limitations of Healing Magicks:
I think Coultenet sums it up best. A healer can only do so much, and much of what a healer can do depends on the healer.
- Drugs in Eorzea Lore
Cutters and Loss of Limb:
I've seen far more evidence for loss of limb and amputation than I have for permanently damaged limbs or completely severed ones being fixed or re-attached with magic.
A Lack of Healers:
While Gridania may have the Conjurers, Ul'dah and Limsa the phrontists, and Ishgard the hospitaliers and chirurgeons - this doesn't always mean they'll be on-hand, close by, or not busy with other patients.
Hope this helps! ^^
Long-term Injuries and Healing:
Even with magical healing, in lore, anything beyond a very recent or very minor injury requires time to heal and recover. Magical healing seems to close wounds and stabilize. Esuna and Leeches remove ailments and bad humours. And while healing magic makes NPCs feel better, dialogue from them says they are still on the road to recovery, even if healing spells helped quicken their recovery.
A'rhunlika Wrote:We use mulled wine from Wineport to treat the war wounded. It restores the bodily humours and gives vigor to hearts made weary by fever. They are so young, most of them, and so hurt in spirit and body. Most will return to the front, and some will not even survive to come under my care again.
Blaugybal Wrote:Well met, adventurer. I serve with the Maelstrom Black Sails─or did, until I suffered grievous wounds in a battle with the kobolds. I was invalided and sent here. Will you take this to my commanding officer in Camp Overlook? It's a request for reinstatement. It ill suits my nature to lie abed. I was told my duty was to recover, and I have been dutiful. But surely they do not mean for me to wait until every last bit of flesh has knitted together. I can hold an axe─that should be enough.
Imumu Wrote:Damn...I can barely remember a time when everything didn't hurt. I feel like I've always been here.
Swaenlona Wrote:Look at that, I do believe I can move that foot a little more! Sure helps with the hurt, too.
Nogeloix Wrote:Greetings, and welcome to Frondale's Phrontistery. How may I direct you? A donation of toys for the children's ward? I see. That is most generous of you. The Oak Atrium has done us many kindnesses over the years. Our children's ward cares for patients with everything from simple maladies to terminal conditions. I think these beautiful toys will bring a smile to everyone's face.
Baderon Wrote:They didn't take ye? What godsforsaken unit did ye cast yer lot in with? I thought I told ye, stick with the 8th. They ain't turned no one down since that ol' swab wi' two bum legs an' a missin' glass eye— Oh wait, I tell a lie, they took 'im, too!
Levava Wrote:These men and women have chosen a horrendously dangerous profession. A chocobo's talons can rip open flesh to the bone, and a single kick can knock an otherwise hale hunter out for a sennight...if he survives it.
Sezul Totoloc Wrote:Yet take much more time now, it will. Wait until Bozol's arm is healed, we must. Draft technical designs for Dezul Qualan, no one else can...
Newborn Hero Wrote:The chirurgeon has instructed me to refrain from taking the stage until I am fully healed. But I intend to stay limber with some light rehearsing, and I certainly intend to watch your next appearance!
Look Before You Leap Wrote:Among the aspiring Knights Dragoon are a talented few who practice jumping attacks in equipment crafted from adamantite, the weight of which will help them to crush a dragon's skull as an eggshell. Alas, one such youth misstepped during his training and landed among the crags, breaking both his legs and armor in the impact. Though his injuries will heal, he requires a new pair of leg guards, and I would entrust none other but a skilled craftsman with the task.
No Leaves Left Behind Wrote:For generations, hamlet healers have applied the sticky leaves of various landtrap creatures to burns and cuts to help quicken their mending. Unfortunately, ever more frequent confrontations with neighboring beast tribes have seen demand for the leaves overtake supply. To see that those injured are not left to suffer, good coin will be paid for freshly harvested specimens.
Senah Chalahko Wrote:I used t' sail the five seas with the League o' Lost Bastards, but I packed it all in when me ma came down with the Green Rot. I now gather herbs for local medicine women, hopin' that while I'm at it, I might find a cure...
Analysis of Paralysis Wrote:My counterpart in House Haillenarte has sent me a curious report, noting that the barbarian Vanu Vanu prize the tendrils of the mahu wai in repairing damaged nerves and paralyzed limbs. I know not of this fish or where it can be found, but it may be a rumor worth testing if you are successful in catching a handful of the creatures.
Quenching the Flame (L) Wrote:Those hapless enough to breathe in dragon fire are left with seared throats and are unable to consume ordinary food for moons. In order to provide them with sustenance while easing their hurts, we typically prescribe a mixture of frozen mashed fruits, glasses of which we require posthaste.
Limitations of Healing Magicks:
I think Coultenet sums it up best. A healer can only do so much, and much of what a healer can do depends on the healer.
Krile Wrote:Now, we've staunched the bleeding, but it may be a while before you can move about again. Though, having seen your wounds, I'm surprised you were still moving at all...
Y'shtola Wrote:Tataru, Krile - I leave the care of our injured messenger to you. See that she remains quiescent and her wounds closed.
Coultenet Wrote:Even when casting the same incantation, the mastery of each practitioner greatly affects the efficacy of the spell - a principle that was aptly demonstrated to our two young mages here.
Lucia Wrote:The chirurgeons are doing what they can for her, but she may not live through the night.
- Drugs in Eorzea Lore
Cutters and Loss of Limb:
I've seen far more evidence for loss of limb and amputation than I have for permanently damaged limbs or completely severed ones being fixed or re-attached with magic.
Wonder Wine Wrote:The leeches at Camp Bronze Lake have urgent need for several bottles of my best wine. It seems the fighting with the kobolds of O'Ghomoro has hit a fever pitch, and not a day goes by when a poor man doesn't come back from the front lines needing an arm or leg removed. It's at these times my wine is most sought after, not only for dulling the senses of the amputee, but for cleaning the wound once the deed has been done. I can see that the bottles make it to the camp unscathed, but I need someone to see that I stay unscathed in the process.
Falcon's Nest Elder Wrote:An outrider! And his wounds look deep! Is there a cutter nearby!? This one won't make it without a cutter to tend to his wounds. He's already lost too much blood as it is.
Out on a Limb Wrote:The Brugaire Consortium has received a commission as exclusive as it is unusual: the illustrious client bids us make a barber-surgeon's saw, "wolfish of teeth and swanlike in form," to take his gout-afflicted foot off with. A plump purse awaits a crafter who delivers this chimera.
Beatine Wrote:Mark me, then: if you do put it down, and worse, lose the bloody thing, I shall use mine own saw to demonstrate to you the pain of losing a limb. Ah, but I jest. One-armed carpenters are scarcely half as useful, in my experience.
Zuzupoja Wrote:They say the healers at Frondale's Phrontistery can cure any disease and reattach any severed limb. Knowing those Ul'dahns, though, I wouldn't be surprised if they were paying to have the rumors circulated.
Bloeidin Wrote:I've been meanin' to buy a new peg leg for me hobbled mate, and this bounty ye speak of will let me do just that.
Encyclopedia Eorzea Wrote:Baderon's nickname, "Tenfingers," is a mark of respect for his skill as a mercenary, for only a few of those who walk that path will leave it with all their digits whole.
A Lack of Healers:
While Gridania may have the Conjurers, Ul'dah and Limsa the phrontists, and Ishgard the hospitaliers and chirurgeons - this doesn't always mean they'll be on-hand, close by, or not busy with other patients.
Jannequinard Wrote:Many of them seemed surprised─grateful, of course, but surprised─that we were here helping them. Does the hamlet not have its own healers? Do the Temple Knights not dispatch their hospitaliers this far from Ishgard?
Stacia Wrote:I ain't a healer, but I'd say you've broken your arm, a couple of ribs, and bruised half your innards. We need to get you some splints and bandages...
Coat the Harm (L) Wrote:A dragon claw or chocobo's talon to a soft stomach will speed a man towards his congregation with Halone unless a remedy known as Mother's Mercy is ingested in time. The medicine swiftly coats the inside of the stomach with a thick mucus, allowing the blood to clot and the wound to close. Due to the value in curing such grave wounds, Mother's Mercy is a staple of every chirurgeon's field kit. A knowledgeable botanist should be able to procure large quantities of gentian, the main ingredient which allows for clotting—though they will need to brave the Chocobo Forest to do so, as the plant no longer grows in Coerthas.
Hope this helps! ^^