
Hi there! Welcome to FFXIV, hope you and your group of friends have a wonderful time playing the game. As for your answers...
1. Story hooks involving memory loss are interesting. You can have a cluster of people offering to try and help you remember what it was that you lost, a faction that believes you shouldn't try to search for what's there, and a group that simply don't care.
2. I'm not too sure if they're a family perse, but there's a group of Keeper poachers in the Shroud known as the Coeurlclaws. They're infamous enough to be known throughout the Shroud and seem to function much like a gang. So, there is a precedent for a (in)famous family of Keepers.
3. Dragoons can be fairly simple. One can say they were mentored by a retired dragoon to have the requisite skills. Plunking a retired dragoon in the area of your character is a bit harder. Generally speaking, Coerthas or The Shroud is your best bet for having a dragoon hide out in. Summoners are harder ic. A summoner requires either the echo, or a way to withstand getting Tempered. Try to figure out the reason and hope for the best.
4. It really depends on the roleplayer. Some use their classes/jobs in their character, some ignore their class/job to create something entirely different for their character.
5. Depends on the character. A fortune teller is a natural for astrologian, while someone highly in-tune to the elements is suited for conjurer. Scholar is a bit harder, seeing as lorewise, the job was lost along with the city of Nym.
6. The au ra arrived alongside Yugiri. However, it is easy to say your Xaela friend arrived later, given the strife between Raen and Xaela.
1. Story hooks involving memory loss are interesting. You can have a cluster of people offering to try and help you remember what it was that you lost, a faction that believes you shouldn't try to search for what's there, and a group that simply don't care.
2. I'm not too sure if they're a family perse, but there's a group of Keeper poachers in the Shroud known as the Coeurlclaws. They're infamous enough to be known throughout the Shroud and seem to function much like a gang. So, there is a precedent for a (in)famous family of Keepers.
3. Dragoons can be fairly simple. One can say they were mentored by a retired dragoon to have the requisite skills. Plunking a retired dragoon in the area of your character is a bit harder. Generally speaking, Coerthas or The Shroud is your best bet for having a dragoon hide out in. Summoners are harder ic. A summoner requires either the echo, or a way to withstand getting Tempered. Try to figure out the reason and hope for the best.
4. It really depends on the roleplayer. Some use their classes/jobs in their character, some ignore their class/job to create something entirely different for their character.
5. Depends on the character. A fortune teller is a natural for astrologian, while someone highly in-tune to the elements is suited for conjurer. Scholar is a bit harder, seeing as lorewise, the job was lost along with the city of Nym.
6. The au ra arrived alongside Yugiri. However, it is easy to say your Xaela friend arrived later, given the strife between Raen and Xaela.