(06-23-2013, 08:12 PM)Auralily Wrote: I still do not understand the logic behind the ARR players being intimidated, uncomfortable, or whatever other reasons, with starting with the 1.0/Community. If all Roleplayers are on one realm, you still have each other, but you also have the original community to join in with.Â
Of course, these forums will support a second RP World. While I do not understand the reasoning behind not wanting to bring all of the new players together with all the old players in one world, it is a choice people have, and I respect it. I wish everyone who chooses to start somewhere else the best of luck.
I just hope that people will try out Balmung, and give the community a chance to welcome them, instead of presuming them all as negligent of new players. ^^ I know I am. As I've said, I'm a 1.0 player, but I played so little (I'd say under a month), and didn't understand what Roleplaying was back then. FFXIV:ARR feels like a brand new game, and this community in particular I had no contact with. I played on Sargatanas.
I can try to put some perspective on it, as - as much as I like to downplay it - the gap between 1.0 people and 2.0 is an issue. Coming into an already established group is intimidating. Some RPC people have gotten used to each other and have roleplayed with each other for 2 years. 2 years! That's a long time. Try to think of the Balmung community like a club in high school. They've been together since they were Sophmores and now their Seniors, and now your the lowly little freshman trying to get in. That's scary. They are used to each other. They understand how each other roleplays, what their characters are like generally, and have stories connecting each other.
The linkshells that are established seem highly intimidating and yet completely intriguing at the same time, because - like it or not - everyone wants to be part of the "in" crowd, and the "in" crowd on Balmung for RPers will be linkshells that are already established. People will want to be a part of those well known shells and even just SAYING "We aren't recruiting yet" can feel like your shunning new players. That's just how it is. New shells will be made, but they may feel they can't hold a candle to old shells. Who would want to be with a new shell, when they can apply to an already established, popular shell? It can be frustrating and scary.
It's all about being a part of the in crowd. Trying to be a part of it, or even just entertaining the though of being a part of it, can be stressful. Rolling on a new server is so, so tempting. There is no In-crowd. There are no popular characters or popular linkshells. There's no one to have to kowtow to, no hoops you will have to jump to try and feel accepted. You are making the rules as you go with other new people. Everyone starts at level 0 and, as much as people like to pretend other wise, that is just not the case on Balmung.
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This is not to say people shouldn't roll on Balmung though. I'm all about rolling on Balmung. I was here way back in the day during the 1.0 Beta (Maybe even before) and was very active here in the RPC. There are people that are still here from when I signed up on this forum, now having 2+ years experience on little ol me who only played 1.0 for a short time. I recognize a lot of names and they may not recognize me, but I'm almost in awe they managed to stick with the game this long. It's intimidating, having to see those people in game. I recently went to a Linkshell leaders meeting and it seemed like everyone knew each other and I was like, at first, "What am I even doing here?" but once I let the feeling of being an outsider slide I was able to speak my mind fairly freely. There were a few people there who I felt were really on my side (Thanks for that btw) and that's when I knew that Balmung would be okay.
Because there will be people who do not want new people there, that is fact. We new people can't avoid it. As much as people may cry "No, we love new people!" the fact is, there are people who will not want you to intrude on the bubble they built. They will not want you to change the Status Quo.
However, there will be plenty of people who will help you and be gracious and rp with you. Sure, some of the people who RP with you may not be the people you want (The "popular ones") but there will be people who will reach out to you with open arms.
Never let anyone have you think that rolling on Balmung is a favor they are letting you do. It is the opposite. You are doing Legacy players a favor by keeping their server active and alive. No one wants to be on a dead server, you rolling on Balmung does them the favor. You are stating "I am rolling on your server to keep this community alive."
Now this statement "New players are doing Legacy players a favor" May sound inflammatory to some, maybe even some Legacy players will get mad, but I think that's a better attitude to have then "Legacy players are scary and I don't want to deal with them." The reason I am rolling on Balmung (With my 30 person guild who are 95% new) is because I don't want to see the community that started there become severed or force legacy players to roll on a new server to RP (Which would be unfair). I'm rolling on Balmung because I respect their history and the time they put into their characters and, though I wasn't apart of that, I want to see that continue. I also want to be a part of the new chapter that they are building in 2.0! I'm not necessarily talking about RPing with all the Legacy people, but I'm talking about being a part of the history of the server. There's still a lot of room to make your mark on Balmung and, while it may be a bit more challenging, people shouldn't be afraid of it.
God this is looonngg