(06-24-2013, 09:21 PM)Viper Wrote:(06-24-2013, 09:16 PM)Uther Wrote:You're absolutely right, the world is definitely viable for that kind of character. Â It's equally viable for the other side of the coin and everything in between as well. Â There's no right or wrong answer, it's viewpoint and how a person wants to play.(06-24-2013, 09:09 PM)Black Wrote: In my opinion, it seems more apt to title this post "Pretty characters in a Pretty World".
Not trying to start an argument or belittle your opinion here but....
...You do know that the world was almost completely destroyed by a giant dragon monster who came out of a moon that crashed into the ground right?
I can't say a world rebuilding itself after an apocalyptic cataclysm strikes me as something that would be "pretty." Sure, the scenery is nice, but that's just because nature is cool looking. I knew a guy who paid $40,000 to climb Everest last year. Said it was amazingly beautiful, but he also talked about becoming sort of desensitized because there were a lot of dead guys who just collapsed on the mountain from altitude sickness and couldn't get back down in time. Just because something looks pretty doesn't mean it's not fatally harsh at every turn.
Not everyone has to play a gritty character, of course. I would never suggest that everyone needs to be dirty and gross. But on the same hand, Hydaelyn is a very viable outlet for that kind of character.
You view the world as a harsh post apocalyptic place struggling to recover, I see it as a vibrant world, strong of will and able to overcome the destruction of the past. Â Where scars still remain, the world as a whole seems to have recovered well and nicely since a mere 5 years ago.
Just want to clear up something; As I said, I haven't been out into the greater world and so far, I have yet to see any "struggle" to rebuild in the greater world. I do understand that "prettiness" can hide danger, but I also expect to see some scars in the earth and maybe more active rebuilding. Even in Guild Wars 2, with the city "Lion's Arch" intact, one can go to a section of it and see a rather large scar in one section of the earth.
Just saying I haven't seen that sort of evidence yet in the world around Limsa Lominsa (or the starter area around Gridania). I know life goes on, but I do expect to see some after-math, however, even the NPCs are a bit non-chalant about the big event during conversations. For my perspective, this should be about dealing with the world and its changes, through your eyes and NPC's eyes. We must remember, the origins of the early FF adventures : they were done as a way for the main writer (and I forget his name; I apologize) to deal with the loss of his mother in real life. Maybe I see that opportunity here, but I do not see it being used/shown in the greater landscape of the world (again, from the starting area around Limsa Lominsa...There very well could be areas that show devastation and/or more obvious recovery attempts).
As a "reader"/"watcher", I just want to see more obvious examples of that, especially after the Apocalypse. Mind you, I don't mind a bright and cheerful world, I adore such things, but I also like to see the struggles of the common man dealing with their new situation. It's a signature in many stories I prefer, especially some stories from Japan.