
(06-03-2017, 07:36 PM)Eses Fafa Wrote: It honestly depends on the mindset of the roleplayer. I'm sure someone's probably stated what I'm about to say in the 16 pages of this but I agree with the poster in the long run.
I myself am European, and have originally started roleplay in Steamwheedle Cartel EU on WoW. As it was in its higher population and there were more options, people were just thrilled at the IDEA of roleplay. Unfortunately, most of the greater minds who create a stronger community are the ones who either heavily contribute to a primary RP server or wind up joining one. People can RP amongst themselves and I've been doing so on this game since 2013 with a group of 90% US players. There are, however, plenty of EU players on Balmung and if time restraints are that much of a problem, it's better to stay where all of the roleplayers are since those within their preferred area of time will be online anyways.
If people try to create RP servers segregated by region, the night life will be sleepier, more boring and have less potential variety to be tapped into with the community.
In regards to paying for transfer, Square Enix won't be keeping Balmung in this state for long, so placing focus towards the more heavily-populated roleplay servers like Gilgamesh as a temporary fix may be necessary. Keeping people apart only dulls the overall experience when there are so many creative minds under one roof.
I'm fairly certain Balmung is going to stay locked for a long while. Months at least. It's THAT overfilled, and Gilgamesh is not a good option unless you're going to create a community from near the ground up. (and it too, is very full and will not unlock for a long time)