I feel like SE is taking decent measures to counter act RMT without hampering the real players. Its always been a hard fight against RMT for MMO's, at least with a subscription plan they at least lose money on each ban.
I think making the items players really want by binding them to the character is a decent way, same with low yirlds on enemies for gil and junk loot, for ing a player into more dynamic means to procure money. Its not perfect, but its a step in the right direction from the companies stand point, bu its really us as players that have to put in an effort to report RMT activity.
I think making the items players really want by binding them to the character is a decent way, same with low yirlds on enemies for gil and junk loot, for ing a player into more dynamic means to procure money. Its not perfect, but its a step in the right direction from the companies stand point, bu its really us as players that have to put in an effort to report RMT activity.