
There is a saying among a certain school of roleplayers...
"You can post-rationalize anything."
While you can pre-apply reasons for a bunch of stuff in your apartment there is a certain utility in leaving a lot undefined until you need it. Â Those stray books, they're whatever you happened to have needed your character to read last night to enhance the story currently happening. Â The chess pieces, Â gift from an old friend or something found. Â
I've got a mix of things with pre-applied logic behind them and things I've got no idea on until they'll be referenced in Erah'sae's apartment. Â There's a map table with chess pieces and a stuffed chocobo on it that represents routes for his courier gig. Â There's a carpenter's workbench because he is an IC carpenter. Â Â
The books next to his bed? Â The fact that his bed is twin adder standard issue? Â No idea, if/when they become relevant I'll come up with something. Â There are vague ideas but I haven't needed to define them yet.
This really works for RP because the minutiae of our real houses change with a good bit of frequency, most houses / apartments are fairly static once you find a certain aestetic you like.
"You can post-rationalize anything."
While you can pre-apply reasons for a bunch of stuff in your apartment there is a certain utility in leaving a lot undefined until you need it. Â Those stray books, they're whatever you happened to have needed your character to read last night to enhance the story currently happening. Â The chess pieces, Â gift from an old friend or something found. Â
I've got a mix of things with pre-applied logic behind them and things I've got no idea on until they'll be referenced in Erah'sae's apartment. Â There's a map table with chess pieces and a stuffed chocobo on it that represents routes for his courier gig. Â There's a carpenter's workbench because he is an IC carpenter. Â Â
The books next to his bed? Â The fact that his bed is twin adder standard issue? Â No idea, if/when they become relevant I'll come up with something. Â There are vague ideas but I haven't needed to define them yet.
This really works for RP because the minutiae of our real houses change with a good bit of frequency, most houses / apartments are fairly static once you find a certain aestetic you like.