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New RPer Help. Good and Bad guys?


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New RPer Help. Good and Bad guys?
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Unnamed Mercenaryv
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Grumpy Garlean

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RE: New RPer Help. Good and Bad guys? |
#25
07-28-2017, 10:52 AM
I had some responses to this in a related conversation elsewhere. I'm gonna quote them here. Names of related quotes inside have been changed and the post link information removed.


Someone Else 1 Wrote:Why are people so hypercritical of crime rp?

Is it the new White Mage/Dragoon?

Did I miss something?

Am I bad?

Someone Else 2 Wrote:I imagine it has something to do with an incident in which a law enforcement RPer recently tried to godmod arrest two people acting vaguely suspiciously in Kuugane and didn't accept getting captured. It probably inspired a lot of other RPers who wish they could arrest half the QS into wishing there were more universal public RP rules.

I can kinda understand but you really can't enforce anything in such a large, disparate set of people

Someone Else 1 Wrote:ohhhhh that, right.  Thanks!

Unnamed Mercenary Wrote:It's also just "one of those things." Because there aren't some universal rules of RP beyond "please don't god mod, please don't metagame, please don't be an ass OOC" there can't really be perfect unmoderated/not-DMed spontaneous public antagonist RP because we run into the same issues as everything else. Someone will try to overstep. Someone will oversell. Someone will get mad because at some insufficient communication mishap. Someone will already have that really cool idea they didn't want interrupted. And so on until we have decaying horse tartare.

It's basically the same thing as freeform combat. Trusting random people is difficult. Especially when one has no idea what they're gonna type.

It's also why I keep my villain stuff neatly tucked away for that sweet sweet pre-planned RP.

Someone Else 1 Wrote:I think I'm just behind the times.  When I did a lot of crime rp it was pretty unheard of for anyone to walkup, ever.  We'd just skulk around a lot and complain at the lack of yellowjacket characters, haha.

then again I also do way less open world rp than I used to.

Unnamed Mercenary Wrote:My FFXIV RP beginnings were during the "let's be a Sultansworn" craze. So a lot of what I'd seen when I started was RP issues about law enforcement RP boundaries, too many heroes, etc. I have to assume any RP that incorporates freeform/interpreted combat had these issues though.

Someone Else 1 Wrote:I started shortly before that, so it was mostly the same for me, except I exclusively rped in Limsa, so I watched all the Ul'dah rp with greedy, envious little eyes, haha.  But it was the opposite end of the coin there, I felt, with most of the criticism being on brass blades/sultansworn.

Unnamed Mercenary Wrote:It was on both sides.

Issues because law enforcement "can't tell me what to do" being coupled with uncatchable villains who can never be caught or found out heh hehe hehehhh allmyrpinsaychat that would make every single "hero" RPer focus target them. And then there is/was always the inevitable bar argument going physical and suddenly all those wallflowers have their armor on and their swords and shields out and are ready to pounce.

Like, a lot of people want that antagonist RP, but there aren't enough antagonists to go around. Or when there are, one or both sides gets touchy. The idea of a delayed reaction to antagonstist RP could help the issue. Like someone noticing they were robbed 5-10 minutes later like it was mentioned in the originating thread. ...at the same time, we hit that "I can only give so many responses and handle so many people in a scene" when a stupid evil villain walks in and 20+ people suddenly all want in on that.

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Messages In This Thread
New RPer Help. Good and Bad guys? - by Skye Noctis - 07-27-2017, 03:57 AM
RE: New RPer Help. Good and Bad guys? - by Lydia Lightfoot - 07-27-2017, 05:00 AM
RE: New RPer Help. Good and Bad guys? - by Skye Noctis - 07-27-2017, 05:24 AM
RE: New RPer Help. Good and Bad guys? - by Lydia Lightfoot - 07-27-2017, 05:34 AM
RE: New RPer Help. Good and Bad guys? - by Skye Noctis - 07-27-2017, 05:47 AM
RE: New RPer Help. Good and Bad guys? - by Molgo Meringo - 07-27-2017, 09:03 AM
RE: New RPer Help. Good and Bad guys? - by Kaiverta - 07-27-2017, 06:37 AM
RE: New RPer Help. Good and Bad guys? - by Gegenji - 07-27-2017, 08:26 AM
RE: New RPer Help. Good and Bad guys? - by Heemi - 07-27-2017, 08:30 AM
RE: New RPer Help. Good and Bad guys? - by Kaiverta - 07-27-2017, 08:40 AM
RE: New RPer Help. Good and Bad guys? - by Lydia Lightfoot - 07-27-2017, 02:23 PM
RE: New RPer Help. Good and Bad guys? - by Erah'sae - 07-27-2017, 08:42 AM
RE: New RPer Help. Good and Bad guys? - by Valence - 07-27-2017, 09:34 AM
RE: New RPer Help. Good and Bad guys? - by Erah'sae - 07-27-2017, 10:01 AM
RE: New RPer Help. Good and Bad guys? - by Valence - 07-27-2017, 10:34 AM
RE: New RPer Help. Good and Bad guys? - by Erah'sae - 07-27-2017, 11:33 AM
RE: New RPer Help. Good and Bad guys? - by Erah'sae - 07-27-2017, 09:44 AM
RE: New RPer Help. Good and Bad guys? - by Kaiverta - 07-27-2017, 09:48 AM
RE: New RPer Help. Good and Bad guys? - by Zhavi - 07-27-2017, 10:11 AM
RE: New RPer Help. Good and Bad guys? - by Accendie - 07-27-2017, 01:30 PM
RE: New RPer Help. Good and Bad guys? - by Gegenji - 07-27-2017, 01:43 PM
RE: New RPer Help. Good and Bad guys? - by Accendie - 07-27-2017, 01:57 PM
RE: New RPer Help. Good and Bad guys? - by Meena - 07-27-2017, 05:03 PM
RE: New RPer Help. Good and Bad guys? - by Arashin Kujqai - 07-28-2017, 10:29 AM
RE: New RPer Help. Good and Bad guys? - by Unnamed Mercenary - 07-28-2017, 10:52 AM
RE: New RPer Help. Good and Bad guys? - by Skye Noctis - 07-28-2017, 06:30 PM
RE: New RPer Help. Good and Bad guys? - by Zhavi - 07-28-2017, 06:54 PM
RE: New RPer Help. Good and Bad guys? - by Erah'sae - 07-29-2017, 12:54 AM
RE: New RPer Help. Good and Bad guys? - by Melkire - 07-28-2017, 09:11 PM
RE: New RPer Help. Good and Bad guys? - by Kieron Lohengrin - 07-28-2017, 09:19 PM
RE: New RPer Help. Good and Bad guys? - by Arashin Kujqai - 07-28-2017, 09:28 PM

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