(06-29-2013, 03:18 PM)jwhyrock Wrote: I knew that would be the predictable response the second after I posted. A better reason is that there is a group of people who already know each other and a group of people yet to form these relationships. We want to form our own groups organically. We don't want match.com meet ups we want drunk hook ups with like minded strangers at name your watering hole.
I don't get this at all. Meeting people is meeting people. Sometimes they are in a group, sometimes they aren't. Does this mean that if a group of friends or a couple join the same "new" sever as you you won't play with them either because they already know each other? We hear this all the time, "My friends and I want to start on a new server". Isn't that the same thing in the end in regards to groups that already know each other? Wouldn't that then mean that other new players won't want to play with your group of friends since you already know each other? (The general you)
Often times guilds are formed and started well before a new games launches. A lot of new ones are starting now on this very forum alongside older ones. When a new player starts the game on launch day there are already a bunch of guilds already established. You can't start on a server where no one knows each other at all. It's just not possible. And I just find it all the more ironic how many (not necessarily the person I commented) complaining about Balmung and its already established groups are coming from people that themselves are "a group a friends".
To me this is just simply a fear that "I won't be accepted with the cool kids" or that they want to start on an equal footing, IE for competitive reasons, which I can understand to a degree, but everyone levels at a different pace anyway, so it's sort of a moot point in the long run. (again this is in general to those complaining about starting on an established RP server, not specifically to the commented post above)
Like others have said, a new server isn't going to be open each time new players join the game, and if new players are truly role-players and want that immersion then they should go where the majority of their fellows are. Just as in real life, there will be people more experienced than you and groups and bonds already formed. Work with that into your character story.
Just my opinion...