
As Hyunseo said, the devs have said they want to expand the weather over time, so that'll be something to discuss.
Personally, in RP, I stick with talking about whatever's actually happening in game (rain, snow, etc.) or generalities that you can logically extrapolate from the setting. For instance, since Ul'dah is in a desert, you can assume it has wild temperature swings with blistering days and cool, or even cold, nights. Limsa Lominsa has a sea breeze that should keep its weather fairly mild. Gridania has a lot of water and vegetation, so it's probably relatively humid.
I have seen some RPers RP seasons based on the seasons of the server's area (so an NA/EU server would assume the world follows Northern Hemisphere seasons), but I'm not a big fan of that.
Personally, in RP, I stick with talking about whatever's actually happening in game (rain, snow, etc.) or generalities that you can logically extrapolate from the setting. For instance, since Ul'dah is in a desert, you can assume it has wild temperature swings with blistering days and cool, or even cold, nights. Limsa Lominsa has a sea breeze that should keep its weather fairly mild. Gridania has a lot of water and vegetation, so it's probably relatively humid.
I have seen some RPers RP seasons based on the seasons of the server's area (so an NA/EU server would assume the world follows Northern Hemisphere seasons), but I'm not a big fan of that.
The Freelance Wizard
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((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))