(08-05-2017, 04:22 PM)Valic Wrote: What exactly are levequest cards depicted as in game lore? In the ARR they had shown them in the trailer like the adventurer's guild gives them to people looking for gil. Then in game there's tons of people across towns that just seem to hand these out willy nilly like the quest is depicted on the card.... How's that all work and function lore-wise?
Guildleves
From an old dev post:
Bayohne Wrote:Some History on the Physical Guildleve Plates
A player had some questions regarding guildleves and mentioned that the official site explained that guildleves are plates that are inlaid with stained crystal, but was curious how the actual leve content is inscribed within them. Foxclon was able to track down someone from the Lore team to provide some insight into the physical guildleve plates that I think some of you will find interesting.
First, there are two types of details regarding Guildleves; that which is displayed on the plate and that which is not.
- Issuing city-state (Lower right of the plate)
This is the name of the city state of the adventurer’s guild that issues the leve.
- Theme (Top of the plate)
This theme is shown through words of highly virtuous deeds performed by people known as sages in the past. The stained crystal picture also has an image of the sage.
The above two types of details that are displayed. Besides this, specific information such as leve content and rewards are not physically written onto the plates. This information is shared with the adventurer directly from the person at the adventurers' guild counter. Similar to how you can check your journal for general quest content, the idea is that you’re recalling the content that you remembered (from your notes perhaps?).
A player also asked about starting a leve at an aetheryte, how the plate image is displayed above your head and asked for more info about that.
Momodi and other NPCs tell adventurers that within aetherytes exists the key to unlocking the power of guildleves. In order to carry out duties outside of the city-state, or that are very far away, a magic seal is applied to leve plates.
The aetherytes and aetherial gates function as a key, and by having them resonate when you complete your duties it is possible to open an aetherial node to return with. This is what the animations above your head signifies.
This is standard amongst adventurers, so even for duties within city-states that don’t utilize aetherial nodes, the same thing takes place when the leve begins. This is a kind of “wish†that you will complete your duties safely and return.
As a matter of fact, aetherytes are referred to as the manifestation of the planet’s lifeblood, which is made up of aether. Due to this, leve plates are also made of crystal which makes it easy for the two to resonate. NPCs at the counter of the adventurers' guilds will explain other things about aetherytes, too. We plan on posting an article on Lodestone in the not too distant future discussing methods for intercity-state travel with aetherytes.
We’re currently working really hard behind the scenes on reading material you can read while in-game. While we can’t promise a time period for it, we will be sure to let you know when we can offer up some more details!
Rukkirii Wrote:The Lore Team answered a follow-up to the previous Guildleve post where a player asked what the red symbol that appears in the top left of the Guildleve is. In case you were curious, that symbol is actually a wax seal (the wax you put down so you can put a seal in it with a stamp). The seal is used to show that the request is one that you have previously completed in the past (besides local leves).
Momodi Wrote:It's Momodi, Sounsyy Mirke, from the Quicksand here in Ul'dah. A whisperer of mine tells me they spied you touchin' the aetheryte at camp. Hope you don't mind my keepin' an eye on you. I saw fit to smuggle somethin' into your bag. Go on, have a look. Got it? Aye, well, that's called a guildleve.
Aetherytes across Eorzea like the one you touched, and sometimes the camps around them, are the key to unlockin' guildleves. That one you got there's perfect for a fledglin' adventurer like yourself. 'Course, you're under no obligation of any sort. You're free as the winds, just the way you adventurers like it. The area around the aetheryte might suit a green one like you. But it can get as hot as the seven hells out there on the sands, so don't be a bloody fool. The sun is one enemy you adventurers can't beat. Take care, now, and come back to the Quicksand whenever you fancy.
Baderon Wrote:Tell me, lad, 'ave ye rubbed on th' aetheryte yet? Right then. No matter where yer travels take ye, always be sure t' attune with the crystals. Save ye time in the long run, it will, an' ye knows what them in the gelt says about time. Ahem! Now that I 'as yer undivided attention, ye might want t' open yer pack. I slipped ye a keepsake whiles ye were busy makin' yerself at 'ome in me pub.
Called a guildleve. Think of it as th' quickest road t' fame an' fortune...most o' the time. At worst, it'll get ye at least a stone's throw from fortune an' but a few steps short o' fame. Each leve offers ye a task what we call a levequest. Be a good lad an' finish what ye've got t' finish in the time ye've got t' finish it, and ye'll be generously recompensed fer yer kind efforts. If ye be interested, ye can try the one I gave ye by touchin' the aetheryte there one more time, or by havin' a chat with that Didiwai gent, dependin'. Else, ye can always come back t' th' pub where a tall, foamin' flagon and a warm wench'll be waitin' fer ye.
Though I think Gamerescape summarizes all we know of guildleves best:
Gamerescape Wrote:Pronounced "Gild-Leevz," and also referred to as just "leves," Guildleves are small, rectangular plates made of stained crystal set into a frame of precious metal, each depicting a virtuous deed of one of Eorzea's patron saints, also known as 'guardians.' When issuing tasks or quests, guilds will often provide adventurers with these plates, allowing their bearers 'leave' to take whatever steps necessary to complete the jobs, including entry into normally restricted areas, hunting or harvesting on private lands, the confiscation of goods, even negotiations with those considered enemies of the city-states.
Or you can see a levemete issuing a guildleve here...